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1.25.1 #1019

Merged
merged 68 commits into from
Jan 14, 2025
Merged

1.25.1 #1019

merged 68 commits into from
Jan 14, 2025

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xen-42
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@xen-42 xen-42 commented Jan 6, 2025

Prop placer and the debug menu have been removed. These features were either super broken or never even fully implemented, and since Clay is now heavily retired from NH they were never going to get fixed. People are better off using Unity or the raycasting tool instead.

Minor Features

  • Prometheus stole fire from the gods and gave it to man. For this he was chained to a rock and tortured for eternity. Resolves Lightning storms #564 (quantum lightning).
  • Can now control if socketed quantum objects align with gravity or use socket rotation, and if they randomize rotation around the local Y axis. Fixes Quantum sockets randomizing rotation #751.

Improvements

  • Makes quantum organization cleaner (split into separate lists by the type of quantum group, state or socket).
  • Quantum socket groups can now have an equal number of props to sockets and will work accordingly. Fixes Equal quantum sockets and props #597
  • ID on sector component is now set to the name of the body
  • Changed focal point sphere of influence to be 1.5x of the distance between the 2 bodies instead of being 0

Bug fixes

xen-42 and others added 30 commits August 26, 2023 19:40
Set gravity radius to 1 but allow other things to work
Uses socket rotation if non-null, adds field to props to choose whether to randomize Y rotation.
i have no idea why i did 1 before as there is no reason to
## Improvements

- ID on sector component is now set to the name of the body
## Improvements

- Changed focal point sphere of influence to be 1.5x of the distance
between the 2 bodies instead of being 0

## Bug fixes
- Fixed Rich Presence not working on focal points
- Minimap is now disabled automatically on focal points
Bwc9876 and others added 26 commits January 6, 2025 22:57
…build with the repeat-10-times-for-parent-to-exist thing for back compat
## Minor Features
- Implements lightning storms. Resolves #564.
- Can now control if socketed quantum objects align with gravity or use
socket rotation, and if they randomize rotation around the local Y axis.
Fixes #751.

## Improvements
- Makes quantum organization cleaner (split into separate lists by the
type of quantum group, state or socket).
- Quantum socket groups can now have an equal number of props to sockets
and will work accordingly. Fixes #597
Added sections for items, item sockets, and dialogue condition based
puzzles to the details guide page.
## Bug fixes

- Coordinate interface orb no longer tries to return to its raised
position on Vessel when first entering a custom star system. Fixes #958
@xen-42 xen-42 changed the title Dev bippity boppity boopity 1.25.1 Jan 13, 2025
@xen-42 xen-42 added the update-pr Marks pull requests as an update PR label Jan 13, 2025
@xen-42 xen-42 marked this pull request as ready for review January 13, 2025 23:09
@xen-42 xen-42 merged commit 928033f into main Jan 14, 2025
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