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Note that Lanes and MaxBuildHeight are deprecated
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Signed-off-by: Patrick <[email protected]>
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CoWinkKeyDinkInc committed Oct 6, 2022
1 parent 1201365 commit f249af9
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9 changes: 9 additions & 0 deletions docs/modules/environment/world.mdx
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Expand Up @@ -5,6 +5,15 @@ title: World & Terrain

### Build Height

<p>
<span className="badge badge--warning">Note!</span>
<em>
&nbsp;Max Build Height is a deprecated feature that is succeeded by{" "}
<a href="/docs/modules/mechanics/filters">Filters</a> and{" "}
<a href="/docs/modules/mechanics/regions">Regions</a>.
</em>
</p>

A world's maximum build height can be set using the `maxbuildheight` element. Once a player tries to build past the set maximum build height, they will be prompted with a message stating that they can not build past the playing field.

```xml
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14 changes: 13 additions & 1 deletion docs/modules/mechanics/lanes.mdx
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Expand Up @@ -3,8 +3,20 @@ id: lanes
title: Lanes
---

<p>
<span className="badge badge--warning">Note!</span>
<em>
&nbsp;The Lanes Module is a deprecated feature that may be removed in newer
versions. It's functionality can be entirely replicated with{" "}
<a href="/docs/modules/mechanics/filters">Filters</a> and{" "}
<a href="/docs/modules/mechanics/regions">Regions</a>.
</em>
</p>

Lanes are used in RFW style maps with two parallel lanes for the teams. They prevent players from leaving their teams lane and entering the enemies.

#### Lanes Element

<div className="table-container">
<table>
<thead>
Expand Down Expand Up @@ -40,7 +52,7 @@ Lanes are used in RFW style maps with two parallel lanes for the teams. They pre
</table>
</div>

##### Lane Attributes
### Lane Attributes

<div className="table-container">
<table>
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