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A program to decode spore creation PNGs written in Rust.

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Rusty PNG Decoder

This decodes a spore creation PNG into the raw xml that is read in game.

Why?

The only existing png decoders are in python and C#, both managed languages. I wanted a low level version so it could be used in many different places theoretically. As well I felt I could clean up the code a bit.

TODO

Adventures have extra steps applied to read from those. I want to try and implement that functionality at some point.

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A program to decode spore creation PNGs written in Rust.

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