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George Lancaster edited this page Dec 7, 2019 · 9 revisions

Welcome to the Artimech wiki!

Artimech is an open source visual scripting system for Unity3d that creates C# finite state machines that are linked to Unity3d GameObjects.

Unity3d scripters can now quickly generate code that is both modular and modal. This means that code not being used isn't in the active state which is a class. This stops those crazy run on classes with nested if/case statements.

In the initial release of Artimech, there is a version of the EventRouter system by David Koontz and Dan Peschman. This allows state machines and other GameObjects to easily "talk" to each other without object dependencies.

The Artimech Package is here and will be shortly available on the Unity3d Asset Store.

Artimech Image