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# Unity Assets Bundle Extractor | ||
Unity .assets and AssetBundle editor | ||
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UABE is an editor for Unity 3.4+/4/5/2017 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. | ||
Type information extracted from Unity is used to create and to import asset dumps. | ||
UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. | ||
Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. | ||
There are multiple plugins to convert Unity assets from/to common file formats : | ||
- The Texture plugin can export and import .png and .tga files. | ||
- The Texture plugin can export and import .png and .tga files and decode&encode most texture formats used by Unity. | ||
- The TextAsset plugin can export and import .txt files. | ||
- The AudioClip plugin can export uncompressed .wav files from U5's AudioClip assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files. | ||
- The Mesh plugin can export .obj files. | ||
- The Mesh plugin can export .obj and .dae (Collada) files, also supporting rigged SkinnedMeshRenderers. | ||
- The MovieTexture plugin can export and import .ogv (Ogg Theora) files. | ||
- The TerrainData plugin can export and import .raw files readable by Unity. | ||
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The GitHub page is just used for bugtracking. You can find the actual project on https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor. | ||
You can find the main project page on https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor. |