Stars
Modbus TCP, Modbus UDP and Modbus RTU client/server library for .NET implementations
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
A charting and data visualization library for Unity. Unity数据可视化图表插件。
A port of poly2tri to C#
Unity-Technologies / KdTree
Forked from codeandcats/KdTreeA fast, generic, multi-dimensional Binary Search Tree written in C#
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL
Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.
Fluid Simulation using CUDA (SPH/WCSPH/PCISPH)
Fluid simulation engine for computer graphics applications
GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein
Spatial Hashing Algorithm with GPU Acceleration
A procedural asset library for SideFX Houdini. https://www.facebook.com/qLibHoudini
Push a file or stream to a stream server based on FFmpeg
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
Android Reverse-Engineering Workbench for VS Code
GPU powered boids with multiple implementations
OpenModelica is an open-source Modelica-based modeling and simulation environment intended for industrial and academic usage.
Free library for modelling and simulation of waste water treatment plants.
ILGPU JIT Compiler for high-performance .Net GPU programs
Unity C# reference source code.
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
A class-leading water system implemented in Unity