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Fix: default palettes include additional ranks they don't account for
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Aurelius7309 committed Feb 4, 2025
1 parent 674faf9 commit 5a62dc3
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions src/game_object.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1797,14 +1797,14 @@ Set `prefix_config.key = false` on your object instead.]]):format(obj.key), obj.
palettes = {
{
key = contrast and 'lc' or 'def',
ranks = SMODS.Rank.obj_buffer,
ranks = {'Ace', 'King', 'Queen', 'Jack', '10', '9', '8', '7', '6', '5', '4', '3', '2'},
display_ranks = {'King', 'Queen', 'Jack'},
atlas = self.lc_atlas,
pos_style = 'deck'
},
contrast and {
key = 'hc',
ranks = SMODS.Rank.obj_buffer,
ranks = {'Ace', 'King', 'Queen', 'Jack', '10', '9', '8', '7', '6', '5', '4', '3', '2'},
display_ranks = {'King', 'Queen', 'Jack'},
atlas = self.hc_atlas,
pos_style = 'deck'
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2 changes: 1 addition & 1 deletion version.lua
Original file line number Diff line number Diff line change
@@ -1 +1 @@
return "1.0.0~ALPHA-1404b-STEAMODDED"
return "1.0.0~ALPHA-1404c-STEAMODDED"

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