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DX11 Game Engine with a built-in FPS demo and UDP client-server multiplayer netcode

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TeridaxDev/DX11NetworkedFPS

 
 

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The sever project is in the "Server" folder. The main project is a DX11 based first person shooter and rendering test.

Uses an authoritative server model. Supports ~ 4 players.

Wanted to focus on low-level packet transmission and the server routine.

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DX11 Game Engine with a built-in FPS demo and UDP client-server multiplayer netcode

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  • C++ 85.5%
  • C 13.3%
  • HLSL 1.2%