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Merge pull request #43 from Twcash/2.3.0-beta
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env revamp part 1
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Twcash authored Jul 14, 2024
2 parents 966ae37 + 4836155 commit 60f478a
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Showing 27 changed files with 183 additions and 55 deletions.
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Binary file added assets/sprites/effects/parzil-needle.png
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135 changes: 96 additions & 39 deletions src/aquarion/blocks/AquaEnv.java
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,10 @@

import aquarion.AquaItems;
import aquarion.AquaLiquids;
import aquarion.world.blocks.environment.PineTree;
import arc.graphics.Color;
import mindustry.content.Blocks;
import mindustry.content.Fx;
import mindustry.entities.effect.ParticleEffect;
import mindustry.graphics.CacheLayer;
import mindustry.type.Liquid;
Expand All @@ -15,6 +17,7 @@

import static mindustry.content.Blocks.*;
import static mindustry.content.Items.lead;
import static mindustry.world.meta.BuildVisibility.sandboxOnly;


public class AquaEnv {
Expand All @@ -23,49 +26,15 @@ public class AquaEnv {
public static Block algalBoulder, feldsparBoulder, gabbroBoulder, kelp, rockweed, urchin;

// Floors
public static Block algal_carpet, brine_liquid, coral_floor, feldspar_vent, feldspar, ferric_extrusions, gabbro_extrusions, gabbro_vent, gabbro, geothermal_vent, kelp_floor, laterite, phylite_floor, slate, shaleVent;
public static Block algal_carpet, brine_liquid, coral_floor, feldspar_vent, feldspar, ferric_extrusions, gabbro_extrusions, gabbro_vent, gabbro, geothermal_vent, kelp_floor, roughFeldspar, phylite_floor, slate, shaleVent, andesite, andesiteRubble, andesiteVent;

// Ore blocks
public static Block leadNodules, oreBauxite, oreGallium, oreLithium, oreManganese;

// Walls
public static Block algalBloom, algalWall, bloom, coralWall, feldsparWall, gabbroWall;
public static Block algalBloom, parzilPine, algalWall, bloom, coralWall, feldsparWall, gabbroWall, andesiteExtrusions;

public static void loadContent() {
// Boulders

algalBoulder = new Prop("algal-boulder"){{
variants = 2;
}};

feldsparBoulder = new Prop("feldspar-boulder"){{
variants = 1;
}};

gabbroBoulder = new Prop("gabbro-boulder."){{
variants = 1;
}};

kelp = new SeaBush("kelp");

rockweed = new SeaBush("rockweed") {{
lobesMin = 3;
lobesMax = 5;
timeRange = 160;
}};

urchin = new SeaBush("urchin") {{
lobesMin = 3;
lobesMax = 7;
timeRange = 70;
magMax = 30;
sclMax = 55;
sclMin = 10;
magMin = 10;

}};
// Floors


//TODO fix the blend group
algal_carpet = new Floor("algal-carpet", 5) {{
Expand Down Expand Up @@ -114,10 +83,36 @@ public static void loadContent() {
interp = interp.pow3Out;
}};
}};
andesiteRubble = new Floor("andesite-rubble-", 4) {{
}};
andesite = new Floor("andesite-", 4) {{
}};

ferric_extrusions = new Floor("ferric-extrusions", 2) {{

}};
andesiteVent = new SteamVent("andesite-vent-") {{
attributes.set(Attribute.steam, 1f);
variants = 2;
parent = blendGroup = AquaEnv.andesiteRubble;
effectSpacing = 15f;
effect = new ParticleEffect(){{
particles = 5;
lifetime = 340;
length = 125;
cone = 20;
baseRotation = 50;
sizeFrom = 0f;
sizeTo = 12f;
//particles have to be darker due to andesite bleding in with the particles
colorFrom = Color.valueOf("121214120");
colorTo = Color.valueOf("12121410");
sizeInterp = interp.pow3Out;
interp = interp.pow3Out;
}};
}};



gabbro_extrusions = new Floor("gabbro-extrusions", 2) {{

Expand All @@ -132,6 +127,7 @@ public static void loadContent() {
attributes.set(Attribute.steam, 1f);
parent = blendGroup = Blocks.shale;
effectSpacing = 15f;
variants = 3;
effect = new ParticleEffect(){{
particles = 3;
lifetime = 340;
Expand All @@ -151,6 +147,7 @@ public static void loadContent() {
attributes.set(Attribute.steam, 1f);
parent = blendGroup = AquaEnv.gabbro;
effectSpacing = 15f;
variants = 3;
effect = new ParticleEffect(){{
particles = 3;
lifetime = 340;
Expand All @@ -170,6 +167,7 @@ public static void loadContent() {
attributes.set(Attribute.steam, 1f);
parent = blendGroup = Blocks.basalt;
effectSpacing = 15f;
variants = 2;
effect = new ParticleEffect(){{
particles = 3;
lifetime = 340;
Expand All @@ -189,9 +187,7 @@ public static void loadContent() {
walkSound = mindustry.gen.Sounds.mud;
}};

laterite = new Floor("laterite", 4) {{
decoration = rockweed;

roughFeldspar = new Floor("rough-feldspar", 4) {{
}};

phylite_floor = new Floor("phylite-floor", 2) {{
Expand All @@ -200,6 +196,12 @@ public static void loadContent() {
slate = new Floor("slate", 3) {{

}};
andesiteExtrusions = new TallBlock("andesite-extrusions"){{
variants = 2;
clipSize = 128f;
shadowAlpha = 0.5f;
shadowOffset = -2.5f;
}};

// Ore blocks
leadNodules = new OreBlock("lead-nodules", lead);
Expand All @@ -210,6 +212,7 @@ public static void loadContent() {

// Walls & blocks


algalBloom = new StaticWall("algal-bloom") {{
variants = 1;
}};
Expand All @@ -227,13 +230,67 @@ public static void loadContent() {
variants = 3;
}};

parzilPine = new PineTree("parzil-pine"){{
shadowAlpha = 0.6f;
buildVisibility = sandboxOnly;
variants = 2;
rotationRand = 30;
underBullets = true;
size = 3;
effect = Fx.impactReactorExplosion;
health = 2500;
buildCost = 3600;
clipSize = 120;
}};

bloom = new TreeBlock("bloom");

algalWall = new TreeBlock("algal-wall") {{
variants = 2;
shadowOffset = -1;
}};
//boulders
daciteBoulder = new Prop("dacite-boulder"){{
variants = 2;
dacite.asFloor().decoration = andesite.asFloor().decoration = andesiteRubble.asFloor().decoration = this;
}};
algalBoulder = new Prop("algal-boulder"){{
variants = 2;
algal_carpet.asFloor().decoration = kelp_floor.asFloor().decoration;
}};

feldsparBoulder = new Prop("feldspar-boulder"){{
variants = 1;
feldspar.asFloor().decoration = andesite.asFloor().decoration = andesiteRubble.asFloor().decoration = this;
}};

gabbroBoulder = new Prop("gabbro-boulder."){{
variants = 1;
gabbro.asFloor().decoration = gabbro_extrusions.asFloor().decoration;
}};
//plants and stuff
kelp = new SeaBush("kelp"){{
algal_carpet.asFloor().decoration = kelp_floor.asFloor().decoration;
}};

rockweed = new SeaBush("rockweed") {{
feldspar.asFloor().decoration = roughFeldspar.asFloor().decoration;
lobesMin = 3;
lobesMax = 5;
timeRange = 160;
}};

urchin = new SeaBush("urchin") {{
lobesMin = 3;
gabbro.asFloor().decoration = gabbro_extrusions.asFloor().decoration;
lobesMax = 7;
timeRange = 70;
magMax = 30;
sclMax = 55;
sclMin = 10;
magMin = 10;

}};

}
}
16 changes: 0 additions & 16 deletions src/aquarion/world/blocks/distribution/PayloadTramData.java

This file was deleted.

87 changes: 87 additions & 0 deletions src/aquarion/world/blocks/environment/PineTree.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,87 @@
package aquarion.world.blocks.environment;
import arc.Core;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.util.*;
import mindustry.content.Fx;
import mindustry.entities.Effect;
import mindustry.gen.Building;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.world.blocks.environment.Floor;

public class PineTree extends Block {
public float shadowOffset = -4f;
public float layer = Layer.power + 10;
public Effect effect = Fx.ventSteam;
public float effectSpacing = 15f;
public float shadowLayer = Layer.power - 1;
public float updateEffectChance = 0.5f;
public float rotationRand = 30;
public float shadowAlpha = 0.5f; // Default value for shadowAlpha
public TextureRegion baseShadow, baseRegion, topShadow, topRegion;

public class PineTreeBuild extends Building {
@Override
public void updateTile() {

if (Mathf.chanceDelta(updateEffectChance)) {
if ((Time.delta) >= effectSpacing) {
effect.at(tile.x * 1 + Mathf.range(size * 4f), tile.y * 1 + Mathf.range(size * 4f));
}
}
}
}

public PineTree(String name) {
super(name);
solid = true;
clipSize = 90;
update = true;
customShadow = true;
}

@Override
public void load() {
super.load();
baseShadow = Core.atlas.find(name + "-shadow");
baseRegion = Core.atlas.find(name);
}

@Override
public void init(){
super.init();
hasShadow = true;
}

@Override
public void drawBase(Tile tile){

float
x = tile.worldx(), y = tile.worldy(),
rot = Mathf.randomSeed(tile.pos(), 0, 4) * 90 + Mathf.sin(Time.time + x, 50f, 0.5f) + Mathf.sin(Time.time - y, 65f, 0.9f) + Mathf.sin(Time.time + y - x, 85f, 0.9f),
w = region.width * region.scl(), h = region.height * region.scl(),
scl = 30f, mag = 0.2f;
float rot2 = Mathf.randomSeedRange(tile.pos() + 1, rotationRand);
TextureRegion shad = variants == 0 ? customShadowRegion : variantShadowRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantShadowRegions.length - 1))];

if(shad.found()){
Draw.alpha(shadowAlpha);
Draw.z(Layer.power - 1);
Draw.rect(shad, tile.worldx() + shadowOffset, tile.worldy() + shadowOffset, rot + rot2);
}

TextureRegion reg = variants == 0 ? region : variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))];

Draw.z(Layer.power + 10);
Draw.alpha(1);
Draw.rectv(reg, x, y, w, h, rot + + rot2, vec -> vec.add(
Mathf.sin(vec.y*3 + Time.time, scl, mag) + Mathf.sin(vec.x*3 - Time.time, 70, 0.8f),
Mathf.cos(vec.x*3 + Time.time + 8, scl + 6f, mag * 1.1f) + Mathf.sin(vec.y*3 - Time.time, 50, 0.2f)
));
}

@Override
public void drawShadow(Tile tile){}

}

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