-
Notifications
You must be signed in to change notification settings - Fork 138
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Upgrade to 2019.2 + Additional features #31
base: master
Are you sure you want to change the base?
Conversation
Add a new enum Inspector. Upgrade to 2019.2 Add level test mode. "This version use the project sub directorys"
The enum inspector is now included.
Remove Rigidbody from cube. (He was for testing.)
Actually not final and not working.
Hey, sorry I didn't see this PR until today. I will try to make some time to review these changes next week. |
I'm also interested in editing the GILES wiki. |
Does this fix all compatibility issues with Unity 2019.2? I'm hoping to use Giles in my game, and I use 2019.2 and I'm getting a lot of weird errors. |
It fix the most errors, some pieces of code are using absolute functions (not many) and the shaders are only for the default render pipeline. |
Add xml documentation
Add xml documentation.
Added xml tags
Added xml documentation
- Edited the config - Actually buggy, but working (tested under Linux)
…he old way of moving a directory back.
seems to have issues with resource loading in build - not sure though, it wasn't present in the (quick) port I did of GILES but I switched and they wouldn't load |
Added Documentation
Add new enum inspector
This also include content browser with sub directories.