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Gamescope not open in fullscreen Gnome 45 #985
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Resolved, for some whatever reason is working now, WTF???????????????????? |
Unfortunately I have this issue and it didn't resolve itself. However under ARCH It seems it does open fullscreen on my second screen and likely my third perhaps. BUT for some reason it won't on the primary, quite a weird issue. |
I had this issue on Fedora 38 and Gnome. I don't know if that should be fixed in SDL2, or in libdecor, but in any case, I can work around it in Gamescope with the very helpful libdecor killswitch: |
@ashleysommer unfortunately setting that environment variable does not work for me. I have the same exact problem on Gnome 45 (Wayland). Launching a fullscreen instance of gamescope works only on secondary display, while setting the gamescope's output display through -O it launches on the main one but with libdecor window decorations visible and not fullscreened. I found the solution though, in Gnome Settings you can go to Keyboard section and add a custom shortcut called "Toggle fullscreen mode". This forces window to go fullscreen, eliminating visible libdecor decorations. |
Another possible solution: Run gamescope with |
The easiest solution I found was setting a keyboard shortcut to toggle fullscreen in the gnome settings. You can just toggle it than |
For me |
Hello, can someone tell me if this is still reproduced with Gnome and the most recent gamescope version please ? (3.14.13 as I write this) |
I'm not sure but Gnome 46 is f***ed as hell: it recently started opening the Steam client in fullscreen mode on my external monitor, but not on my laptop's monitor. |
Yes, multi-monitor with Linux has always been difficult to use. Besides workarounds like |
This is a problem under KDE as well, when running gamescope in a Steam game it can't get fullscreen when the actual application launches until I specifically press "Super + F". This behavior doesn't manifest outside of Steam. The |
Another workaround: From what I know, gamescope had some changes to how it handles window creation and it no longer necessarily uses SDL. Using the above will force it to use Xwayland regardless of whether it's using SDL or not, although I will note that, while it still has some problems, the new, non-SDL backend seems better than the SDL one. See the |
Gamescope always open in windows mode, the meta + F and the parameter -F or --fullscreen doesn't work.
System: Fedora 39
DE: Gnome 45
Display server: Mutter wayland backend.
Driver: Mesa 23.1.2
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