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Update Noclip status
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Varneon authored Sep 27, 2022
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Expand Up @@ -13,8 +13,8 @@ UdonSharp prefab ecosystem for VRChat worlds
| [Array&#160;Extensions](https://github.com/Varneon/VUdon-ArrayExtensions) | *Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>* | :unlock: |
| [Visibility&#160;Sensors](https://github.com/Varneon/VUdon-VisibilitySensors) | *Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.* | :unlock: |
| [Depth&#160;Buffer&#160;Toolkit](https://github.com/Varneon/VUdon-DepthBufferToolkit) | *A toolkit for configuring the depth buffer in VRChat worlds with Udon* | :unlock: |
| [Noclip](https://github.com/Varneon/VUdon-Noclip) | *Noclip for worlds* | :unlock: |
| [Vehicle&#160;Controls](https://github.com/Varneon/VUdon-VehicleControls) | *A collection of experimental physically interactable controls for vehicles* | :desktop_computer: |
| [Noclip](https://github.com/Varneon/VUdon-Noclip) | *Noclip for worlds* | :desktop_computer: |
| Vehicles-Lite | *Lightweight vehicle prefab* | :lock: |
| Vehicles | *UdonVehicles SDK* | :desktop_computer: |
| Udonity | *Runtime Unity Editor made with Udon* | :desktop_computer: |
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