Releases: YGNI-RType/GEngine
Releases · YGNI-RType/GEngine
v0.6.3
What's Changed
- v0.6.3 by @Popochounet in #93
- update AudioManager: added volume to event by @Popochounet in #94
- hotfix AudioManager: float conversion and transmission through network lost volume data by @Popochounet in #95
Full Changelog: v0.6.2...v0.6.3
v0.6.2
What's Changed
- Fix/lights by @Arcod7 in #90
- Docs/vcpkg version by @Popochounet in #92
- v0.6.2 by @Popochounet in #91
Full Changelog: v0.6.1...v0.6.2
v0.6.1
What's Changed
- Fix CLI/Network: Detached thread made trouble by @thomas-pommier-epi in #88
- Release v0.6.1 by @thomas-pommier-epi in #89
Full Changelog: v0.6.0...v0.6.1
Pre-Release 6
Summary
- (NET) various critical performance fixes
- (NET) multicast support
- Examples are now Submodules
- examples: added R-Type
- examples: POC_3D -> HideAndSeek
What's Changed
- update: install folder by @Nfire2103 in #82
- removed rtype folder: useless by @Popochounet in #83
- Fix/network: Windows / Linux Network thread bugs compilation by @thomas-pommier-epi in #84
- Feat/multicast: Multicast instead of Broadcast for IPv4 by @thomas-pommier-epi in #85
- Feat/subrepos: examples now are link to github projects by @thomas-pommier-epi in #87
- Release v0.6.0 by @thomas-pommier-epi in #86
Full Changelog: v0.5.0...v0.6.0
Pre-Release 5
Summary
- (GEG) VoIP proximity chat
- (NET) panic mode fix (changed TPS, ...)
What's Changed
- fixed libdev(Collisions): wrong param caused wrong scale calculation by @Popochounet in #75
- Fix/resize macos by @Nfire2103 in #76
- Lights and Animations by @Arcod7 in #77
- Feat/voice chat proximity by @b3ww in #78
- Network panic mode by @Popochounet in #79
- Feat/voice chat proximity by @b3ww in #80
- Release v0.5.0 by @Popochounet in #81
Full Changelog: v0.4.1...v0.5.0
v0.4.1
What's Changed
- Feat/sound server side by @b3ww in #73
- Release v0.4.1 by @Nfire2103 in #74
Full Changelog: v0.4.0...v0.4.1
Pre-Release 4
Summary
- (GEG) Sounds & Music systems update
- (GEG) VoIP events
- (NET) Record events
- (NET) Various fixes
- (NET) Throw explicit errors
- (NET) Can wait for the return of a network event
- examples: POC_3D updated
What's Changed
- Feat/sound server side by @b3ww in #64
- fixed Snapshot: fill snapshots with dummy to avoid bad_any cast by @Popochounet in #65
- Network: Windows Fixes + CLI Commands by @thomas-pommier-epi in #66
- Detect players by clicking, Morph to a prop + Lock player rotation by @Arcod7 in #67
- Fix/cmake windows by @Nfire2103 in #71
- Fix/dev windows: Reset / Crash on End / Filesystem using \ instead of / by @thomas-pommier-epi in #70
- Feat/libdev 3d by @Popochounet in #69
- Update/record voip control by @Popochounet in #72
- Release v0.4.0 by @Popochounet in #68
Full Changelog: v0.3.1...v0.4.0
v0.3.1
What's Changed
- updated libdev(KeyboardCatcher): KeyReleasedEvent by @Popochounet in #62
- Release v0.3.1 by @Popochounet in #63
Full Changelog: v0.3.0...v0.3.1
Pre-Release 3
Summary
- argv handling
- spawnEntity returns entity ID
- basic GUI
- Voice Chat
- Record & Replay
- Can now choose when to connect to Server
- 3D handling
- examples: POC_3D
What's Changed
- Network: Ping API / Timeout + Ping / Windows client and localhost that couldn't communicate by @thomas-pommier-epi in #49
- Feat/connection systems by @Popochounet in #51
- feat motion: acceleration by @Arcod7 in #52
- Multiple players moving in the appartment with third person camera by @Arcod7 in #53
- added libdev: cli system & cliInput event by @b3ww in #50
- updated ECS: spawnEntity return the entity Id by @Popochounet in #54
- Network: Record / Watch gameplay from Demo + VoIP by @thomas-pommier-epi in #56
- hotfix cmake: added BZip2 dependency by @Popochounet in #58
- Feat/libdev gui by @Popochounet in #57
- Camera, RayHit, LoadModels in runtime by @Arcod7 in #55
- Feat/default constructor by @Nfire2103 in #60
- Update/snapshots by @Popochounet in #61
- Release v0.3.0 by @Popochounet in #59
Full Changelog: v0.2.0...v0.3.0
Pre-Release 2
Summary
- Updated ECS: entities are now unique, you can choose starting entity
- Improved Network: compression, tcp, client-side prediction, fixes...
- Updated GEngine: updated systems and components registration, changed namespaces
What's Changed
- updraded gengine: separation of concern by @b3ww in #45
- Feat/net tcp queues by @thomas-pommier-epi in #43
- Update/ecs entity by @Popochounet in #42
- Feat/net-compression : Compression for messages by @thomas-pommier-epi in #46
- Upgrade/engine by @Popochounet in #47
- Release v0.2.0 by @Popochounet in #48
Full Changelog: v0.1.1...v0.2.0