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"включен" EAX
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abramcumner committed Feb 8, 2017
1 parent 1deda9d commit 13e0202
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion xray/xrSound/SoundRender_CoreA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ void CSoundRender_CoreA::_initialize(int stage)
A_CHK (alListenerf (AL_GAIN,1.f));

// Check for EAX extension
bEAX = deviceDesc.props.eax && !deviceDesc.props.eax_unwanted;
bEAX = deviceDesc.props.eax;// && !deviceDesc.props.eax_unwanted;

eaxSet = (EAXSet)alGetProcAddress ((const ALchar*)"EAXSet");
if (eaxSet==NULL) bEAX = false;
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2 comments on commit 13e0202

@xrModder
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Это окончательное решение проблемы "eax"?

@abramcumner
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Вряд ли. Просто EAX принудительно не отключается для звуковых карт, которые когда-то не угодили ГСЦ.

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