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Epoxy Adapter
EpoxyAdapter
was the original tool provided by Epoxy to manage models. It is very flexible and doesn't force any usage patterns, but this can make it confusing to understand and error prone. For those reasons it is recommended to use EpoxyController instead.
EpoxyController was made to address all of these issues and should be used in most cases instead of EpoxyAdapter. You may still want to use EpoxyAdapter if you need extreme control over model changes (maybe for performance or animation reasons), or if EpoxyController doesn't otherwise suit your needs.
Subclasses of EpoxyAdapter
have access to the models
field, a List<EpoxyModel<?>>
which specifies what models to show and in what order. The list starts off empty, and subclasses should add models to this list, and otherwise modify it as they see fit, in order to build their view.
Every time the list is modified you must notify the changes with the standard RecyclerView
methods - notifyDataSetChanged()
, notifyItemInserted()
, etc. As always with RecyclerView, notifyDataSetChanged()
should be avoided in favor of more specific methods like notifyItemInserted()
when possible.
public class PhotoAdapter extends EpoxyAdapter {
private final LoaderModel loaderModel = new LoaderModel();
public PhotoAdapter() {
models.add(new HeaderModel("My Photos"));
models.add(loaderModel);
notifyItemRangeInserted(0, 2);
}
public void addPhotos(Collection<Photo> photos) {
for (Photo photo : photos) {
int loaderPosition = models.size() - 1;
models.add(loaderPosition, photo);
notifyItemInserted(loaderPosition);
}
}
}
Helper methods such as EpoxyAdapter#addModels(EpoxyModel<?>...)
exist that will modify the list and notify the proper change for you.
public class PhotoAdapter extends EpoxyAdapter {
private final LoaderModel loaderModel = new LoaderModel();
public PhotoAdapter() {
addModels(new HeaderModel("My Photos"), loaderModel);
}
public void addPhotos(Collection<Photo> photos) {
for (Photo photo : photos) {
int loaderPosition = models.size() - 1;
addModel(loaderPosition, photo);
}
}
}
Alternatively, you may choose to leverage Epoxy's automatic diffing to avoid the overhead of manually notifying item changes.
Having direct access to the models list allows complete flexibility in how you arrange and rearrange your models as needed.
Once the models list is modified and the changes notified, EpoxyAdapter
will reference the list in order to create and bind the appropriate view for each model.
Every time a model is instantiated it is automatically assigned a unique id. You may override this id with the id(long)
method, which is often useful for models that represent objects from a database which would already have an id associated with them.
The default ids are always negative values so that they are less likely to clash with manually set ids. When using a model with a default id it is often helpful to save that model as a field in the adapter, so that the model and id are unique and constant for the lifetime of the adapter. This is common for more static views like headers, whereas dynamic content loaded from a server is likely to use a manual id.
Using stable ids are highly recommended, but not required. By default the EpoxyAdapter
sets setHasStableIds
to true in its constructor, but you may set it to false in your subclass's constructor if desired.
The adapter relies on stable ids for saving view state and for automatic diffing. You must leave stable ids enabled to use these features. The combination of stable ids and diffing allows for fairly good item animations with no extra work on your part.
Once a model has been added to an adapter its ID can no longer be changed. Doing so will throw an error. This allows the diffing algorithm to make several optimizations to avoid checking for removals, insertions, or moves if none have been made.
To enable diffing, call enableDiffing()
in the constructor of your EpoxyAdapter subclass. Then simply call notifyModelsChanged()
after modifying your models list to let the diffing algorithm figure out what changed. This will dispatch the appropriate calls to insert, remove, change, or move your models, batching as necessary.
For this to work you must leave stable ids set to true
(this is the default) as well as implement hashCode()
and equals
on your models to completely define the state of the model. This is used to detect when data on a model is changed.
You may mix usage of normal notify calls, such as notifyItemInserted()
, along with notifyModelsChanged()
when you know specifically what changed, as that will be more efficient than relying on the diffing algorithm.
A common usage pattern of this is to have a method on your adapter that updates the models according to a state object. Here is a very simple example. In practice you may have many more models, hide or show models, insert new models, involve click listeners, etc.
public class MyAdapter extends EpoxyAdapter {
private final HeaderModel headerModel = new HeaderModel();
private final BodyModel bodyModel = new BodyModel();
private final FooterModel footerModel = new FooterModel();
public MyAdapter() {
enableDiffing();
addModels(
headerModel,
bodyModel,
footerModel);
}
public void setData(MyDataClass data) {
headerModel.setData(data.headerData());
bodyModel.setData(data.bodyData());
footerModel.setData(data.footerData());
notifyModelsChanged();
}
}
With these considerations in mind, avoid calling notifyModelsChanged()
unnecessarily and batch your changes as much as possible. For very long lists of models, or for cases with many item moves, you may prefer to use manual notifications over automatic diffing in order to prevent frame drops. That being said, diffing is fairly fast and we have used it with up to 600 models with negligible performance impact. As always, profile your code and make sure it works for your specific situation.
If you want to remove a view from the Recycler View you can either remove its model from the list, or just set the model to hidden. Hiding a model is useful for cases where a view is conditionally shown and you want an easy way to toggle between showing and hiding it.
You may hide it by calling model.hide()
and show it by calling model.show()
, or use the conditional model.show(boolean)
.
Hidden models are technically still in the RecyclerView, but they are changed to use an empty layout that takes up no space. This means that changing the visibility of a model must be accompanied by an appropriate notifyItemChanged
call to the adapter.
There are helper methods on the adapter, such as EpoxyAdapter#hideModel(model)
, that will set the model's visibility and then notify the item change for you if the visibility changed.
Hidden models may not work in the following cases:
- If the recyclerview is wrapped with a pull to refresh layout, and the top model is hidden, refresh won't work
- If multiple consecutive models are hidden on a GridLayoutManager scrolling may break.
If you encounter these you can stop using hidden models and remove the model from the models list instead. EpoxyController
makes this easier.