Skip to content
This repository has been archived by the owner on Sep 5, 2019. It is now read-only.

little fix for botlist at start #11

Merged
merged 4 commits into from
Jan 27, 2017
Merged

little fix for botlist at start #11

merged 4 commits into from
Jan 27, 2017

Conversation

KlappPc
Copy link

@KlappPc KlappPc commented Jan 17, 2017

Can I edit the title? Is now something more than that... anyways..:

Already fixed in last Pullrequest: #12.

Botlist is now gathered in the beginning from the files in the config folder. (So no statusAll is send at all in the start) (manual refresh still uses statusall) (Fixes: https://www.steamgifts.com/discussion/eT97I/asfui-archisteamfarm-user-interface-asf-gui/search?page=3#qDV2rGx)

ASF.json is checked for OwnerId, Language and AutoRestart. Alle values are modified, if needed.

exit Event is now properly caught and if ASF exits (after update/config edit/by kill process) is is automatically restarted.
Maybe add a config option if it should restart ASF.

The key removal Process is reworked. Tested it a bit, but I'm on cooldown everywhere now... but should work better (should have worked before as well, but ... Computers and stuff ;-) Should fix: #10 and #8

Reduced the amount of redundant code in the button_clicked area.

@alvr alvr merged commit e081ec6 into alvr:master Jan 27, 2017
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

keys get eaten without being used
2 participants