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A lightweight framework for editing objects at runtime in Actionscript 3.0
andrewtraviss/AScalpel
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A lightweight framework for editing objects at runtime in Actionscript 3.0 Homepage: http://blog.andrewtraviss.com/tag/ascalpel/ Requires: http://www.minimalcomps.com/ v 1.2 - Added the ability to supply metadata for a type at runtime, overriding describeType - Buffered describeType results in order to support runtime metadata - Added more API documentation v 1.1 - Added the "Apply All" button - Added ASDoc comments to the main AScalpel class - A new object will now inherit an existing editor used for a different object which had the same name - When editors are closed and reopened they will retain their last configured values v 1.0 - Added basic editor construction framework based on Bit-101 minimal components - Implemented [Editable] tag - Implemented [Editable explicityCommit="true"] - Implemented [Editable editorClass="com.fully.qualified.ClassName"] - Implemented editor custom configuration using non-reserved parameters
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A lightweight framework for editing objects at runtime in Actionscript 3.0
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