This repository has been archived by the owner on Jul 21, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 322
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Hair Engine Update
- F632 use ==/!= to compare str, bytes, and int literals
- Skin Shader now uses Principled BSDF - Modified Albedo maps - Bump maps now 4k resolution - Sebum map are now more detailed - Modified Freckle masks - Dev version upgraded to 1.7.8 - Slight GUI change to Assets and Hair tab - Modified Material Engine - Fixed typos in JSON for Typo: Hands_Lenght #224 - Pose bug fixed when IK Kinematics chosen #222 - Bug fixed in function generate_parameter #221
- Fixed Hand_Length entries in JSON that were missed - Changed blush map to grayscale image
- Moved Expression Engine class to it's own file - Changed imports in init - Modified CHANGELOG
- Added Morph Creator to MB-Lab - Ability to create and edit morphs now possible - Updated algorithms and file_ops for unused function
3 files changed : - Morphcreator - Morphengine -__init__
Started framework MB-Crea (working name). Moved Morphing Creator here.
New tools frameworks.
New python file (creation_tools_ops.py) for compatible tools : create directories, forbidden name/dir and so on. Work in progress.
- Moved new_modifier to object_ops - Added new lighting code, needs cleanup but works
Framework with new items : general names for a new model.
For compatibility tools. 2 files updated.
- Enabled contact shadows - Removed duplicate code in algorithms
4 files updated: __init__ expressionscreator morphengine morphcreator
- Moved functions to animationengine.py
+ other tweaks and improvements. Added forbidden names for Project name.
Corrected a small bug.
Morph and Expression creators
- Expressioncreator now imported in init
- Added self to line 117 which was caused an undefined name error
All changed files are not necessary related to the tool, few changes are about improvements or changing names.
It's a proposition of a revamp of the GUI, with more 2.80 look and feel. I didn't touch anything else, except some text inside labels here and there. The GUI is now way more compact, but continues to have some space between props. See a post about this : #256 (comment)
A big commit, that add a tool to create custom config file for new models. - A whole process ro start from scratch the file. - A quick tool to create polygs files (see documentation). - Re-write from scratch few methods, how to handle the whole process. - Cancel the "project file" of the beginning when I started to code about morphs, now it's just the config file. It's not perfect. For example, new files are in a directory that is not /data/, so the engine can't handle it. Further changes must be done here. Documentation : #264
Tool to create and modify a measures file, file used for different things, like creating a character proportions from its measures, or morphing, or check the measures of a character, actually. Documentation here : #264 (comment)
More details here : #264 (comment) There are certainly bugs, but I wanted to save the work just in case. Next tool, vgroups.
Improved generate_parameter method. I did another fix few time ago, but I was wrong, I think. So here is a fix of my fix >_<, and improved the method a little bit (readibility).
Tool about vertices groups that are used for skeleton and bones (their weight) + some improvements here and there.
Sorry about that.
Updates from Teto
Nothing more to say.
Fixing bugs.
All is in the title
Names for models are not case sensitive anymore. Maybe have to update this in the future.
Comeback to previous version, in order to be sure that engine coded by Manuel contnues to work when new model is done. Sorry about that.
Data check
Spelling error.
Update creation_tools_ops.py
In order to separate projects in different folders. I tried with standard MB-Lab /data/ folder. It seems to work without problem. But it may have some bugs, probably.
Add "project' drop-down list
With the new "Project" separation, using the creation tools fails, as the config and blend where handled differently. Now it's good, the creator does nothing for the config, and blend must be in its dedicated folder with the good name. By the way, this name may change in the future, I think that it's better that it has the name of the project like toon_library.blend, not just humanoid_library.blend.
- Fixed a Blender bug related to Hair Dynamics and Nvidia GPU cards - Added GPL blocks to numpy_ops and node_ops
- The GUI element of Pose and Animation has changed to conform to layout
- Added a new rest pose named Standard for MB-Lab
Fixed a bug for separated projects
Now if whatever_config.json is under /whatever/, the config loads correctly. Sorry for the delay.
Bug about config.json
- Phenotype lib enhanced with new types - New CC-BY option in init.py for MB-Dev tools - changed README and CHANGELOG a little
- gitignore updated to allow use of updater JSON - README updated for release info
- Skin Shader was not attached to human male this is fixed
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
MB-Lab 1.7.8
Added
Changed
Bug Fixes
Known Issues