Skip to content

applogik/pb_CSG

 
 

Repository files navigation

pb_CSG

A C# port of CSG.js by Evan W for use in the Unity game engine.

Install

To install, simply check out this repository in the My Project/Packages directory.

cd My\ Project/Packages
git clone https://github.com/karl-/pb_CSG.git co.parabox.csg

Quick Start

pb_CSG provides an interface in the CSG class for creating new meshes from boolean operations. Each function (Union, Subtract, Intersect) accepts 2 gameObjects: the left and right side. A new mesh is returned.

Example use:

// Include the library
using Parabox.CSG;

...

// Initialize two new meshes in the scene
GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
GameObject sphere = GameObject.CreatePrimitive(PrimitiveType.Sphere);
sphere.transform.localScale = Vector3.one * 1.3f;

// Perform boolean operation
Model result = CSG.Subtract(cube, sphere);

// Create a gameObject to render the result
var composite = new GameObject();
composite.AddComponent<MeshFilter>().sharedMesh = result.mesh;
composite.AddComponent<MeshRenderer>().sharedMaterials = result.materials.ToArray();

Result:

Releases

No releases published

Packages

No packages published

Languages

  • C# 66.2%
  • JavaScript 26.1%
  • HTML 5.3%
  • CSS 2.4%