v2.0.0
2.0.0 (2019-05-31)
This is a massive update with some new pre-made nodes, automated cloud deploys, Unity package support, and some namespace changes for future products. As you can image this is a breaking change and you'll want to see the "Upgrade Guide" section below before upgrading.
Special thanks to @ptrefall for his great work on Fluid HTN. Which demonstrated a good way to upgrade Fluid Behavior Tree to use extensions instead of inheritance.
Upgrade Guide
- Namespaces: You'll need to change namespaces from
Adnc.FluidBT
toCleverCrow.Fluid.BTs
. A simple find and replace across your project should be safe for this. - Extending Behavior Trees: The class inheritance system to extend behavior trees has been removed in favor of a cleaner C# extension system. Delete your old custom class wrapper and move the code inside an extension class. See here for an example.
- Unity Package Manager is now the preferred way to include this package in your repo. If you want to just drop files in, you can grab a build from the bottom of this page. *.unitypackage files will no longer be provided. To upgrade to the package manager delete your old files, then plug this snippet into your Packages/manifest.json. Be warned you'll see some errors pop up from the above issues. So be sure to backup before you try to upgrade.
Changelog
Bug Fixes
- travis: fixes an npm verification bug (3bbb40c)
Code Refactoring
- namespace: namespace changed to CleverCrow.Fluid.BTs (073c1e9)
Features
- action: new wait time node (bc49935)
- commits: added commitizen support (916f5cb)
- composites: new selector random node (0e13b8d)
BREAKING CHANGES
- namespace: Will cause any project using the old namespace to break
- behavior-tree: Will cause any project using the old behavior tree extension design pattern to break