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Add camera view example #501

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This adds an example which I have been using to debug my camera changes (asny/three-d-asset#40 and another upcoming change for a combination perspective/orthographic camera). This example has not yet been added to the examples README.

The new camera_view example reuses the shapes from the 3D shapes example, but adds a second camera view that indicates the camera position, target, up direction, and view frustum edges.

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