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engine: use getters instead of accessing unsafe task states directly
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aaithal committed Apr 10, 2017
1 parent bfa0954 commit 5da2ac5
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Showing 2 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion agent/engine/docker_task_engine.go
Original file line number Diff line number Diff line change
Expand Up @@ -311,7 +311,7 @@ func (engine *DockerTaskEngine) emitTaskEvent(task *api.Task, reason string) {
if !taskKnownStatus.BackendRecognized() {
return
}
if task.SentStatusUnsafe >= taskKnownStatus {
if task.GetSentStatus() >= taskKnownStatus {
log.Debug("Already sent task event; no need to re-send", "task", task.Arn, "event", taskKnownStatus.String())
return
}
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6 changes: 3 additions & 3 deletions agent/engine/task_manager.go
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ func (mtask *managedTask) overseeTask() {
for {
// If it's steadyState, just spin until we need to do work
for mtask.steadyState() {
llog.Debug("Task at steady state", "state", mtask.KnownStatusUnsafe.String())
llog.Debug("Task at steady state", "state", mtask.GetKnownStatus().String())
maxWait := make(chan bool, 1)
timer := mtask.time().After(steadyStateTaskVerifyInterval)
go func() {
Expand All @@ -144,7 +144,7 @@ func (mtask *managedTask) overseeTask() {
}
}

if !mtask.KnownStatusUnsafe.Terminal() {
if !mtask.GetKnownStatus().Terminal() {
// If we aren't terminal and we aren't steady state, we should be able to move some containers along
llog.Debug("Task not steady state or terminal; progressing it")
mtask.progressContainers()
Expand All @@ -158,7 +158,7 @@ func (mtask *managedTask) overseeTask() {
if err != nil {
llog.Warn("Error checkpointing task's states to disk", "err", err)
}
if mtask.KnownStatusUnsafe.Terminal() {
if mtask.GetKnownStatus().Terminal() {
break
}
}
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