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@@ -4,9 +4,8 @@ Copyright (C) 2016, Ayan Chakrabarti <[email protected]> | |
This is a reference implementation of the algorithm described in the | ||
paper: | ||
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Ayan Chakrabarti, "**A Neural Approach to Blind Motion Deblurring**", | ||
Proc. of the European Conference on Computer Vision (ECCV) 2016. | ||
[arXiv](http://arxiv.org/abs/1603.04771) | ||
Ayan Chakrabarti, ["**A Neural Approach to Blind Motion Deblurring**"](http://arxiv.org/abs/1603.04771), | ||
Proc. of the European Conference on Computer Vision (ECCV) 2016. | ||
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This implementation is being made available for non-commercial research | ||
use only. If you find this code useful in your research, please consider | ||
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@@ -18,7 +17,7 @@ and contact <[email protected]> with any questions. | |
### Requirements | ||
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1. You will need to download the trained neural model, available as | ||
MAT file at the [project page](http://www.ttic.edu/chakrabarti/ndeblur/). | ||
a MAT file at the [project page](http://www.ttic.edu/chakrabarti/ndeblur/). | ||
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2. This implementation requires a modern CUDA-capable GPU (it has been | ||
tested on an NVIDIA Titan X), and a recent version of MATLAB's | ||
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