Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat(core): add hooks for applying item mods #18760

Merged
merged 1 commit into from
May 18, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 2 additions & 0 deletions src/server/game/Entities/Player/Player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6584,6 +6584,8 @@ void Player::_ApplyItemBonuses(ItemTemplate const* proto, uint8 slot, bool apply

statType = proto->ItemStat[i].ItemStatType;
val = proto->ItemStat[i].ItemStatValue;

sScriptMgr->OnApplyItemModsBefore(this, slot, apply, i, statType, val);
}

if (val == 0)
Expand Down
2 changes: 2 additions & 0 deletions src/server/game/Entities/Player/PlayerStorage.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4451,6 +4451,8 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
}
}

sScriptMgr->OnApplyEnchantmentItemModsBefore(this, item, slot, apply, enchant_spell_id, enchant_amount);

LOG_DEBUG("entities.player.items", "Adding {} to stat nb {}", enchant_amount, enchant_spell_id);
switch (enchant_spell_id)
{
Expand Down
10 changes: 10 additions & 0 deletions src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -639,6 +639,16 @@ void ScriptMgr::OnCustomScalingStatValue(Player* player, ItemTemplate const* pro
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_CUSTOM_SCALING_STAT_VALUE, script->OnCustomScalingStatValue(player, proto, statType, val, itemProtoStatNumber, ScalingStatValue, ssv));
}

void ScriptMgr::OnApplyItemModsBefore(Player* player, uint8 slot, bool apply, uint8 itemProtoStatNumber, uint32 statType, int32& val)
{
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_APPLY_ITEM_MODS_BEFORE, script->OnApplyItemModsBefore(player, slot, apply, itemProtoStatNumber, statType, val));
}

void ScriptMgr::OnApplyEnchantmentItemModsBefore(Player* player, Item* item, EnchantmentSlot slot, bool apply, uint32 enchant_spell_id, uint32& enchant_amount)
{
CALL_ENABLED_HOOKS(PlayerScript, PLAYERHOOK_ON_APPLY_ENCHANTMENT_ITEM_MODS_BEFORE, script->OnApplyEnchantmentItemModsBefore(player, item, slot, apply, enchant_spell_id, enchant_amount));
}

bool ScriptMgr::CanArmorDamageModifier(Player* player)
{
CALL_ENABLED_BOOLEAN_HOOKS(PlayerScript, PLAYERHOOK_CAN_ARMOR_DAMAGE_MODIFIER, !script->CanArmorDamageModifier(player));
Expand Down
6 changes: 6 additions & 0 deletions src/server/game/Scripting/ScriptDefines/PlayerScript.h
Original file line number Diff line number Diff line change
Expand Up @@ -146,6 +146,8 @@ enum PlayerHook
PLAYERHOOK_ON_VICTIM_REWARD_AFTER,
PLAYERHOOK_ON_CUSTOM_SCALING_STAT_VALUE_BEFORE,
PLAYERHOOK_ON_CUSTOM_SCALING_STAT_VALUE,
PLAYERHOOK_ON_APPLY_ITEM_MODS_BEFORE,
PLAYERHOOK_ON_APPLY_ENCHANTMENT_ITEM_MODS_BEFORE,
PLAYERHOOK_CAN_ARMOR_DAMAGE_MODIFIER,
PLAYERHOOK_ON_GET_FERAL_AP_BONUS,
PLAYERHOOK_CAN_APPLY_WEAPON_DEPENDENT_AURA_DAMAGE_MOD,
Expand Down Expand Up @@ -542,6 +544,10 @@ class PlayerScript : public ScriptObject

virtual void OnCustomScalingStatValue(Player* /*player*/, ItemTemplate const* /*proto*/, uint32& /*statType*/, int32& /*val*/, uint8 /*itemProtoStatNumber*/, uint32 /*ScalingStatValue*/, ScalingStatValuesEntry const* /*ssv*/) { }

virtual void OnApplyItemModsBefore(Player* /*player*/, uint8 /*slot*/, bool /*apply*/, uint8 /*itemProtoStatNumber*/, uint32 /*statType*/, int32& /*val*/) { }

virtual void OnApplyEnchantmentItemModsBefore(Player* /*player*/, Item* /*item*/, EnchantmentSlot /*slot*/, bool /*apply*/, uint32 /*enchant_spell_id*/, uint32& /*enchant_amount*/) { }

[[nodiscard]] virtual bool CanArmorDamageModifier(Player* /*player*/) { return true; }

virtual void OnGetFeralApBonus(Player* /*player*/, int32& /*feral_bonus*/, int32 /*dpsMod*/, ItemTemplate const* /*proto*/, ScalingStatValuesEntry const* /*ssv*/) { }
Expand Down
2 changes: 2 additions & 0 deletions src/server/game/Scripting/ScriptMgr.h
Original file line number Diff line number Diff line change
Expand Up @@ -412,6 +412,8 @@ class ScriptMgr
void OnVictimRewardAfter(Player* player, Player* victim, uint32& killer_title, uint32& victim_rank, float& honor_f);
void OnCustomScalingStatValueBefore(Player* player, ItemTemplate const* proto, uint8 slot, bool apply, uint32& CustomScalingStatValue);
void OnCustomScalingStatValue(Player* player, ItemTemplate const* proto, uint32& statType, int32& val, uint8 itemProtoStatNumber, uint32 ScalingStatValue, ScalingStatValuesEntry const* ssv);
void OnApplyItemModsBefore(Player* player, uint8 slot, bool apply, uint8 itemProtoStatNumber, uint32 statType, int32& val);
void OnApplyEnchantmentItemModsBefore(Player* player, Item* item, EnchantmentSlot slot, bool apply, uint32 enchant_spell_id, uint32& enchant_amount);
bool CanArmorDamageModifier(Player* player);
void OnGetFeralApBonus(Player* player, int32& feral_bonus, int32 dpsMod, ItemTemplate const* proto, ScalingStatValuesEntry const* ssv);
bool CanApplyWeaponDependentAuraDamageMod(Player* player, Item* item, WeaponAttackType attackType, AuraEffect const* aura, bool apply);
Expand Down
Loading