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- A* search algorithm
- Implementing the A* algorithm and getting the shortest path between two nodes using taxicab geometry between two nodes on the Cartesian plane as a heuristic
- A* search algorithm
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- Clock & Angle
- Simulation of the clock by using the rate of change of angle for each second, minute, and hour.
- Clock & Angle
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Visualizing algorithms through JS
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bishoy-magdy/VisuAlgorithm
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