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This is a clone of NES game Battle City, written in C using raylib library.

Rationale

Nah, I did it just for fun.

Build:

First, install raylib. Then

./build.sh

or

clang main.c -o bc4000 -l raylib && ./bc4000

Only tested on MacOS, but should work on Linux and maybe even Windows, as the only dependency is raylib.

To build with alternative assets and soundtrack from UrbanSkeleton, uncomment #define ALT_ASSETS line in main.c.

Controls:

Player 1: w/a/s/d + space to fire.

Player 2: arrow keys + , to fire.

left shift to switch mode.

enter to select.

cmd+Q to exit.

Enjoy.

Screenhots

Clasic assets

image

Alternative assets

image

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Clone of the NES game Battle City

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