Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Deep-Shadow Node Idea #77

Open
jonassorgenfrei opened this issue Dec 16, 2021 · 2 comments
Open

Deep-Shadow Node Idea #77

jonassorgenfrei opened this issue Dec 16, 2021 · 2 comments

Comments

@jonassorgenfrei
Copy link
Collaborator

As I'm not a comper but a 3d artist who's comp knowledge is just basic i just tought it would be cool to have something like a Deep-Shadow Node?

Inputs: 3D primitive (e.g. sphere), Deep PC, Camera, Point Light
Outputs: Deep PC with shadow AOV?

What do you think is this a thing which could be interesting or not really? 🤔

@charlesangus
Copy link
Owner

charlesangus commented Dec 17, 2021 via email

@falkhofmann
Copy link
Collaborator

i also have those things on my research list.
this looks indeed amazing

https://www.fxguide.com/fxfeatured/the-art-of-deep-compositing/ (top 1/3 section)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants