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Updated Save data version to indicate new values.
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EliteMasterEric committed Dec 18, 2024
1 parent 5173599 commit 4ce83b2
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Showing 2 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion source/funkin/save/Save.hx
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ import thx.semver.Version;
@:nullSafety
class Save
{
public static final SAVE_DATA_VERSION:thx.semver.Version = "2.0.4";
public static final SAVE_DATA_VERSION:thx.semver.Version = "2.0.6";
public static final SAVE_DATA_VERSION_RULE:thx.semver.VersionRule = "2.0.x";

// We load this version's saves from a new save path, to maintain SOME level of backwards compatibility.
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8 changes: 4 additions & 4 deletions source/funkin/save/changelog.md
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Expand Up @@ -5,18 +5,18 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [2.0.4] - 2024-09-12
Note to self: Only update to 2.1.0 when migration is needed.
## [2.0.6] - 2024-10-11
### Added
- `unlocks.charactersSeen:Array<String>` to `Save`
- `unlocks.oldChar:Bool` to `Save`
- `optionsStageEditor` to `Save` for storing user preferences for the stage editor.

## [2.0.5] - 2024-05-21
### Fixed
- Resolved an issue where HTML5 wouldn't store the semantic version properly, causing the game to fail to load the save.

## [2.0.4] - 2024-05-21
### Added
- `unlocks.charactersSeen:Array<String>` to `Save`
- `unlocks.oldChar:Bool` to `Save`
- `favoriteSongs:Array<String>` to `Save`

## [2.0.3] - 2024-01-09
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