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/// @desc ? | ||
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image_speed = 0; | ||
muted = false; | ||
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/// @desc ? | ||
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draw_self(); | ||
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image_index = muted; | ||
scribble("[fa_center][scale, 1.5]Mute[/]").draw(x, y + 32); | ||
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/// @desc ? | ||
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muted = !muted; | ||
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/// @desc ? | ||
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if (muted) {audio_sound_gain(global.fakeGameAudio, -1, 0);} | ||
if (!muted) {audio_sound_gain(global.fakeGameAudio, 1, 0);} | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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/// @desc ? | ||
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instance_deactivate_all(true); | ||
instance_activate_object(objShader); | ||
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/// @desc ? | ||
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scribble("[fa_center][fntHeader][rainbow][wave]Obrigado por jogar![/wave][/rainbow]\n[fntScore]Criado por:\nAndré Luis (Programação & Arte)\nAndré Vitor (Level Design & Beta Tester)\nCarlos (SFX & Beta Tester)[/]").draw(room_width / 2, 128); | ||
scribble("[fa_center][fntScore]Aperte Esc para sair do jogo.[/]").draw(room_width / 2, room_height - 128); | ||
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/// @desc ? | ||
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if (keyboard_check_pressed(vk_escape)) game_end(); | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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/// @desc Make sound | ||
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if (room == rmMenu) { | ||
audio_play_sound(sndWalk, 0, false); | ||
global.fakeGameAudio = audio_play_sound(sndWalk, 0, false); | ||
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alarm[0] = 0.45 * room_speed; | ||
} |
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@@ -8,3 +8,5 @@ scribble_font_set_default("fntScore"); | |
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alarm[0] = 1.1 * room_speed; | ||
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global.fakeGameAudio = 0; | ||
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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tutorialStrings = [ | ||
"Olá, me chamo [wave][rainbow]Mr Tuto[/rainbow][/wave]! Seja bem-vindo a este guia.\nAqui você irá aprender as mecânicas básicas do jogo! (Enter para continuar)", | ||
"Olá, me chamo [wave][rainbow]Mr Tuto[/rainbow][/wave] ! Seja bem-vindo a este guia.\nAqui você irá aprender as mecânicas básicas do jogo! (Enter para continuar)", | ||
"Para começar, você pode colocar os [wave]blocos com setas verdes [scale, 0.8][sprPush][scale, 1.5][/wave] utilizando o [pulse]botão esquerdo do mouse[/pulse].\n(Para remove-los, utilize o [pulse]botão direito do mouse[/pulse]).", | ||
"Antes de colocar os [wave]blocos com setas verdes [scale, 0.8][sprPush][scale, 1.5][/wave],\nvocê pode rotaciona-los utilizando as [pulse]teclas \"A\" e \"D\"[/pulse] de seu teclado.", | ||
"Lembre-se, você [pulse]NÃO[/pulse] pode colocar mais [wave]blocos com setas verdes [scale, 0.8][sprPush][scale, 1.5][/wave] do que você tem.\nVeja a quantidade de [wave]blocos com setas verdes [scale, 0.8][sprPush][scale, 1.5][/wave] que você possui no canto superior esquerdo da tela!", | ||
"Para iniciar o jogo, também conhecido como [rainbow]modo corrida[/rainbow], e ver seus [wave]blocos com setas verdes [scale, 0.8][sprPush][scale, 1.5][/wave] andarem,\npressione a [pulse]tecla \"P\"[/pulse].", | ||
"Você deve coletar todos os [wave]blocos com números dentro[/wave] em ordem!", | ||
"Quando o [rainbow]modo corrida[/rainbow] estiver ativo, você [pulse]NÃO[/pulse] pode colocar ou remover nenhum bloco. ;)" | ||
]; | ||
]; | ||
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