improve gamepad stash control, fix #7019 #6402
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name: Windows MinGW x86 | |
on: | |
push: | |
branches: | |
- master | |
paths-ignore: | |
- '*.md' | |
- 'docs/**' | |
pull_request: | |
types: [ opened, synchronize ] | |
paths-ignore: | |
- '*.md' | |
- 'docs/**' | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build: | |
runs-on: ubuntu-22.04 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
- name: Create Build Environment | |
run: > | |
sudo apt update && | |
sudo apt install -y cmake gcc-mingw-w64-i686 g++-mingw-w64-i686 pkg-config-mingw-w64-i686 libz-mingw-w64-dev gettext dpkg-dev wget git sudo smpq && | |
sudo rm /usr/i686-w64-mingw32/lib/libz.dll.a && | |
sudo Packaging/windows/mingw-prep.sh | |
- name: Configure CMake | |
shell: bash | |
working-directory: ${{github.workspace}} | |
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTING=OFF -DCPACK=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/platforms/mingwcc.toolchain.cmake -DDEVILUTIONX_SYSTEM_BZIP2=OFF -DDEVILUTIONX_STATIC_LIBSODIUM=ON -DDISCORD_INTEGRATION=ON -DSCREEN_READER_INTEGRATION=ON | |
- name: Build | |
working-directory: ${{github.workspace}} | |
shell: bash | |
run: cmake --build build -j $(nproc) --target package | |
- name: Upload-Package | |
if: ${{ !env.ACT }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: devilutionx_x86.zip | |
path: build/devilutionx.zip |