fix endless loop in GetActiveUdpListeners #35078
Merged
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Seems like regression caused by #1914. It removed
buffer = SafeLocalAllocHandle.LocalAlloc((int)size)
from SystemIPGlobalProperties.cs / GetActiveUdpListeners() so when initial allocation fails we never allocate more bytes and we loop endlessly.Tcp counterpart seems fine.
I originally added some of the test as part of specific unix fixes. But they run fine on Windows as well and I checked and they would catch the regression. So I'm removing the Unix restriction.
fixes #35051