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[tests] Stand up iOS arm runtime tests and enable tracing/eventpipe tests #79169
[tests] Stand up iOS arm runtime tests and enable tracing/eventpipe tests #79169
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Tagging subscribers to this area: @directhex Issue DetailsFixes #74891 On iOS, runtime tests were previously only stood up on x64 (Simulator) in #43954.
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@@ -274,6 +274,9 @@ | |||
<BuildDir>$(IntermediateOutputPath)\iOSApps\$(Category)</BuildDir> | |||
<FinalPath>$(XUnitTestBinBase)$(CategoryWithSlash)\$(Category).app</FinalPath> | |||
<RuntimeComponents>diagnostics_tracing;marshal-ilgen</RuntimeComponents> | |||
<DiagnosticPorts>127.0.0.1:9000,nosuspend,listen</DiagnosticPorts> | |||
<RunAOTCompilation>True</RunAOTCompilation> |
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I'm a little confused here; what happens if we are running iOSSimulator and both RunAOTCompilation
and MonoForceInterpreter
are true? Does this change how iOSSimulator tests are run?
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For iOSlike devices and arm based simulators, AOT is needed for the tests to build. (At least that was the case for library tests, which motivated this PR #76551) When setting RunAOTCompilation and MonoForceInterpreter to true, what will happen is AOT will be ran, and if anything goes wrong, interp will be the fallback instead of JIT (which is important because JIT does not work on iOSlike platforms).
I believe the RunAOTCompilation is necessary here for arm architectures, but we can exclude x64 if thats preferred.
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
eng/pipelines/extra-platforms/runtime-extra-platforms-ioslike.yml
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/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
/azp run runtime-ioslike |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines failed to run 2 pipeline(s). |
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
The failure shouldn't be related. It has been tracked in dotnet/arcade#11683. |
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Just a bunch of nits and Jeremy's suggestion for the test grouping, but looks good overall to me!
Would approve, but the approve button is greyed out for me because I was the original PR author
eng/pipelines/extra-platforms/runtime-extra-platforms-ioslikesimulator.yml
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Looks good!
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
/azp run runtime-ioslikesimulator |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run runtime-ioslikesimulator |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run runtime-ioslike,runtime-ioslikesimulator |
Azure Pipelines successfully started running 2 pipeline(s). |
Failures shouldn't be related. The TCP failure is known issue dotnet/arcade#11683. |
Fixes #74891
On iOS, runtime tests were previously only stood up on x64 (Simulator) in #43954.
This PR looks to extend the runtime testing coverage to iOS devices and arm simulators by doing the following:
Fixes: #81233