-
Notifications
You must be signed in to change notification settings - Fork 4.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
6 more naive methods for Tensor Primitives. #92142
Conversation
Note regarding the This serves as a reminder for when your PR is modifying a ref *.cs file and adding/modifying public APIs, please make sure the API implementation in the src *.cs file is documented with triple slash comments, so the PR reviewers can sign off that change. |
Tagging subscribers to this area: @dotnet/area-system-numerics-tensors Issue DetailsAdded in naive implementations for
@tannergooding @stephentoub @jeffhandley should we rename normalize as discussed since its not really the operation we are doing?
|
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Outdated
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm going to merge this and then fix up a few things after rebasing my PR on it.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Echoing the existing feedback about tests, we could add a lot more tests for all these methods to capture edge/corner cases and more exceptional data too.
I meant to say, but we can add more tests after the RC2 milestone/snap
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
{ | ||
ThrowHelper.ThrowArgument_SpansMustHaveSameLength(); | ||
} | ||
if (x.Length == 0 || y.Length == 0) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
We only need one of the checks here since we've already determined the lengths are equal.
That being said, is it desirable to throw here rather than allowing it to just return NaN
?
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/TensorPrimitives.cs
Show resolved
Hide resolved
/// </summary> | ||
/// <param name="x">The first tensor, represented as a span.</param> | ||
/// <returns>The L2 norm.</returns> | ||
public static float L2Normalize(ReadOnlySpan<float> x) // BLAS1: nrm2 |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Why is this L2Normalize
? The standard API computes the "euclidean norm", that is the length or magnitude of the vector.
The name should likely just be Norm
(or Length
which is what it's called for Vector2/3/4.Length()
)
|
||
for (int i = 0; i < x.Length; i++) | ||
{ | ||
expSum += MathF.Pow((float)Math.E, x[i]); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Why MathF.Pow
and not MathF.Exp
?
Why (float)Math.E
and not MathF.E
?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@tannergooding, can you submit a cleanup PR with the changes you think should be made? Thanks.
* 6 more naive methods * updates from pr comments
* added Bcl.Numerics * Adding a naive implementation of various primitive tensor operations (#91228) * Adding a naive implementation of various primitive tensor operations * Adding tests covering the new tensor primitives APIs * Adding tensor primitives APIs to the ref assembly * Allow .NET Framework to build/run * Sync TFMs between ref and src, csproj simplication and clean-up * Apply suggestions from code review Co-authored-by: Viktor Hofer <[email protected]> * Don't use var * Fix the S.N.Tensors readme and remove the file marking it as non-shipping --------- Co-authored-by: Viktor Hofer <[email protected]> Co-authored-by: Michael Sharp <[email protected]> * Start vectorizing TensorPrimitives (#91596) * Start vectorizing TensorPrimitives Just does two functions to establish the files into which the rest of the implementations can be moved. * 6 more naive methods for Tensor Primitives. (#92142) * 6 more naive methods * updates from pr comments * Add remaining set of TensorPrimitives APIs for .NET 8 (#92154) * Add remaining set of TensorPrimitives APIs for .NET 8 Adds non-vectorized implementations of: - Max - Min - MaxMagnitude - MinMagnitude - IndexOfMax - IndexOfMin - IndexOfMaxMagnitude - ConvertToHalf (only on .NET Core) - ConvertToSingle (only on .NET Core) - IndexOfMinMagnitude Adds vectorized implementations of: - Sum - SumOfSquares - SumOfMagnitudes - Product - ProductOfSums - ProductOfDifferences Also includes the helpers that'll make it trivial to vectorize Dot. Beyond vectorizing the non-vectorized ones, the vectorized implementations should be improved further, including: - Handling alignment better - Vectorizing the remainder that doesn't fit in a vector rather than falling back to scalar * Cleanup after previous PR, vectorize CosineSimilarity/Dot/L2Normalize/Distance, add tests * Address PR feedback, and fix a few other issues * Fix TensorPrimitives.CosineSimilarity to use vectorized implementations (#92204) * Fixed duplicated code from merge. * New Microsoft.BCL.Numerics package (#91074) * bcl numberics library added * bcl done * added explicit 2.1 target * Minor doc updates * Apply suggestions from code review Co-authored-by: Viktor Hofer <[email protected]> * fixes from PR comments * minor csproj fixes * fixed ref target frameworks * minor ref csproj updates * minor csproj updates --------- Co-authored-by: Viktor Hofer <[email protected]> * Microsoft.Bcl.Numerics.Tests: fix restore failure when DotNetBuildFromSource. (#91402) * Microsoft.Bcl.Numerics.Tests: fix restore failure when DotNetBuildFromSource. * Use NetCoreAppCurrent. * Try fix CI test failures. --------- Co-authored-by: Tanner Gooding <[email protected]> Co-authored-by: Viktor Hofer <[email protected]> Co-authored-by: Stephen Toub <[email protected]> Co-authored-by: Tom Deseyn <[email protected]>
Added in naive implementations for
@tannergooding @stephentoub @jeffhandley should we rename normalize as discussed since its not really the operation we are doing?