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[release/8.0.4xx] Update dependencies from dotnet/arcade #44065
[release/8.0.4xx] Update dependencies from dotnet/arcade #44065
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…008.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Helix.Sdk , Microsoft.DotNet.SignTool , Microsoft.DotNet.XUnitExtensions From Version 8.0.0-beta.24504.2 -> To Version 8.0.0-beta.24508.1
/azp run |
Azure Pipelines successfully started running 1 pipeline(s). |
@manodasanW the three arcade updates are all failing with the same winrt error: These all update the SDK to the October release. Suggestions? |
@marcpopMSFT This error should be fixed in my upcoming package version. The issue arose from an older version of CsWinRT being used with the new Windows SDK projection. To unblock, we can if we want update the CsWinRT version here to the latest as it is here in main. |
@manodasanW your upcoming package version is a new windows sdk ref pack update? That won't help in the SDK repo since we use a shipped build of installer, correct? So we should make the change you suggest to get unblocked as otherwise, this won't get fixed until after your change goes into installer, we ship, and then we update arcade (so like a month) |
That makes sense to update the CsWinRT version then. Do you want me to go ahead and create a PR for it? |
@marcpopMSFT or would the PR be against the branch for this PR? Is this the PR updating the SDK version? |
we should probably just do it in these three PRs if it's just a simple as updating that one version number. If you want to go ahead, please do. |
This pull request updates the following dependencies
From https://github.com/dotnet/arcade