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Original file line number | Diff line number | Diff line change |
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@@ -1,143 +1,3 @@ | ||
'use client'; | ||
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import { useEffect } from "react"; | ||
import * as THREE from 'three' | ||
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import backdropVertexShader from '@/shaders/LandingBackdrop/vertex.glsl' | ||
import backdropFragmentShader from '@/shaders/LandingBackdrop/fragment.glsl' | ||
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import styles from './backdrops.module.scss' | ||
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export default function LandingBackdrop() { | ||
useEffect(() => { | ||
const canvas = document.querySelector('#landingBackdrop') as HTMLCanvasElement | ||
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const sizes = { | ||
width: window.innerWidth, | ||
height: window.innerHeight | ||
} | ||
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window.addEventListener('resize', () => { | ||
// Update sizes | ||
sizes.width = window.innerWidth | ||
sizes.height = window.innerHeight | ||
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// Update camera | ||
camera.aspect = sizes.width / sizes.height | ||
camera.updateProjectionMatrix() | ||
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// Update renderer | ||
renderer.setSize(sizes.width, sizes.height) | ||
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)) | ||
}) | ||
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const scene = new THREE.Scene() | ||
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const camera = new THREE.PerspectiveCamera(75, sizes.width / sizes.height, 0.1, 100) | ||
// const camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0.1, 100) | ||
camera.position.set(0, -3, 1.5) | ||
camera.lookAt(new THREE.Vector3(0, -2, 0)) | ||
scene.add(camera) | ||
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const geometry = new THREE.PlaneGeometry(12, 12, 64, 64) | ||
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const material = new THREE.ShaderMaterial({ | ||
vertexShader: backdropVertexShader, | ||
fragmentShader: backdropFragmentShader, | ||
transparent: true, | ||
uniforms: { | ||
uColor: { value: new THREE.Color('white') }, | ||
uMouseX: { value: 0.0 }, | ||
uMouseY: { value: 0.0 } | ||
}, | ||
wireframe: true | ||
}) | ||
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const mesh = new THREE.Mesh(geometry, material) | ||
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scene.add(mesh) | ||
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const raycaster = new THREE.Raycaster() | ||
const rayOrigin = new THREE.Vector3(0, 0, 1) | ||
const rayDirection = new THREE.Vector3(0, 0, -1) | ||
rayDirection.normalize() | ||
raycaster.set(rayOrigin, rayDirection) | ||
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mesh.updateMatrix() | ||
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// const intersect = raycaster.intersectObject(mesh) | ||
// console.log(intersect) | ||
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const renderer = new THREE.WebGLRenderer({ | ||
canvas: canvas | ||
}) | ||
renderer.setSize(sizes.width, sizes.height) | ||
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)) | ||
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const clock = new THREE.Clock() | ||
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const mouse = new THREE.Vector2() | ||
window.addEventListener('mousemove', (event) => { | ||
mouse.x = event.clientX / sizes.width * 2 - 1 | ||
mouse.y = - (event.clientY / sizes.height * 2 - 1) | ||
// material.uniforms.uMouseX.value = (2 * (event.clientX / sizes.width) - 1) * 2.1 | ||
// material.uniforms.uMouseY.value = (-(2 * (event.clientY / sizes.height) - 1)) * 1.15 | ||
}) | ||
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let animationFrameReqId: any; | ||
animationFrameReqId = null | ||
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const tick = () => { | ||
const elapsedTime = clock.getElapsedTime() | ||
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raycaster.setFromCamera(mouse, camera) | ||
const intersect = raycaster.intersectObject(mesh) | ||
material.uniforms.uMouseX.value = intersect[0]?.point.x | ||
material.uniforms.uMouseY.value = intersect[0]?.point.y | ||
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// Render | ||
renderer.render(scene, camera) | ||
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// Call tick again on the next frame | ||
animationFrameReqId = window.requestAnimationFrame(tick) | ||
} | ||
tick() | ||
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return () => { | ||
window.removeEventListener('resize', () => { | ||
// Update sizes | ||
sizes.width = window.innerWidth | ||
sizes.height = window.innerHeight | ||
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// Update camera | ||
camera.aspect = sizes.width / sizes.height | ||
camera.updateProjectionMatrix() | ||
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// Update renderer | ||
renderer.setSize(sizes.width, sizes.height) | ||
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)) | ||
}) | ||
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if (mesh) { | ||
scene.remove(mesh) | ||
mesh.geometry.dispose() | ||
mesh.material.dispose() | ||
} | ||
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window.removeEventListener('mousemove', (event) => { | ||
material.uniforms.uMouseX.value = (2 * (event.clientX / sizes.width) - 1) * 2.1 | ||
material.uniforms.uMouseY.value = (-(2 * (event.clientY / sizes.height) - 1)) * 1.15 | ||
}) | ||
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if (animationFrameReqId) { | ||
window.cancelAnimationFrame(animationFrameReqId) | ||
} | ||
} | ||
}, []) | ||
return ( | ||
<canvas | ||
className={styles.webgl} | ||
id='landingBackdrop' | ||
></canvas> | ||
) | ||
} | ||
export default function SuitBackground() { | ||
return <h1>lmao</h1>; | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +0,0 @@ | ||
.webgl { | ||
width: 100vw; | ||
height: 100lvh; | ||
position: fixed; | ||
top: 0; | ||
background-color: transparent; | ||
z-index: -1; | ||
} | ||
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