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Releases: dxgldotorg/dxgl

0.5.13: New DXGL Config application.

03 Nov 07:08
0.5.13
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Pre-release
Improved color depth and display mode selections.
Add debug options and rendering hacks.
Fix a few bugs.

0.5.12: Fix window mode.

03 Nov 02:16
0.5.12
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Pre-release
Add .ini configuration support.
Add debug options.
Add color key override.
Add single buffer display mode.

0.5.11: Bug fixes.

03 Nov 02:15
0.5.11
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0.5.11: Bug fixes. Pre-release
Pre-release
Downgrade runtime to VS2010.
Add first pass scaling mode and forced SSAA.

0.5.10: Minor bug fixes.

03 Nov 02:13
0.5.10
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Optimization for shader cache.
Add non-minimizing windowed borderless modes.

0.5.9: Minor clipper fixes.

03 Nov 02:12
0.5.9
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Isolate most of renderer backend from frontend API.
Overhaul installer and configuration.

0.5.8: Upgrade compiler to Visual Studio 2013.

03 Nov 02:12
0.5.8
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Add forced-window mode.
Add borderless-window (non-exclusive) fullscreen mode.

0.5.7: Minimize fullscreen mode on Alt+Tab and restore desktop resolution.

03 Nov 02:08
0.5.7
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Fix D3DTLVERTEX rendering.
Fix D3D color key support.
Add depth fill Blt.

0.5.6: More API improvements.

03 Nov 02:07
0.5.6
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Pre-release
Improve dithering performance.
Full ROP support.
Windows 10 compatibility.

0.5.5: API improvements.

03 Nov 02:07
0.5.5
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Add mipmap texture support.
Better Direct3D2 texture support.
Adjustments to transformed vertices.
Add dithering.

0.5.4: Blt fixes. Color key fix.

03 Nov 02:06
0.5.4
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Pre-release
Add destination and colorspace color key.
Add 90 degree blt rotation.
Add blt mirroring.