Releases: dxgldotorg/dxgl
Releases · dxgldotorg/dxgl
0.5.13: New DXGL Config application.
Improved color depth and display mode selections. Add debug options and rendering hacks. Fix a few bugs.
0.5.12: Fix window mode.
Add .ini configuration support. Add debug options. Add color key override. Add single buffer display mode.
0.5.11: Bug fixes.
Downgrade runtime to VS2010. Add first pass scaling mode and forced SSAA.
0.5.10: Minor bug fixes.
Optimization for shader cache. Add non-minimizing windowed borderless modes.
0.5.9: Minor clipper fixes.
Isolate most of renderer backend from frontend API. Overhaul installer and configuration.
0.5.8: Upgrade compiler to Visual Studio 2013.
Add forced-window mode. Add borderless-window (non-exclusive) fullscreen mode.
0.5.7: Minimize fullscreen mode on Alt+Tab and restore desktop resolution.
Fix D3DTLVERTEX rendering. Fix D3D color key support. Add depth fill Blt.
0.5.6: More API improvements.
Improve dithering performance. Full ROP support. Windows 10 compatibility.
0.5.5: API improvements.
Add mipmap texture support. Better Direct3D2 texture support. Adjustments to transformed vertices. Add dithering.
0.5.4: Blt fixes. Color key fix.
Add destination and colorspace color key. Add 90 degree blt rotation. Add blt mirroring.