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Releases: dxgldotorg/dxgl

0.5.3: Surface clipper support.

03 Nov 02:06
0.5.3
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Pre-release
Same source/dest blt fix.
Dynamic blt shader generation.
Partial ROP support.

0.5.2: Better Windows 8.1 compatibility.

03 Nov 02:05
0.5.2
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High DPI support.
Custom aspect ratio support.
Better 8-bit color support.

0.5.1: Fix Intel graphics compatibility.

03 Nov 02:05
0.5.1
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Support ARB_sampler_objects for more accurate D3D emulation.
Fix several bugs.
Add tracing support to source code.

0.5.0: Add partial DirectX2 D3D support.

03 Nov 02:05
0.5.0
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Enable D3D support on all builds.
Improve Windows 8 compatibility.
Fix a few D3D bugs.

0.4.2: Add wireframe and point rendering.

03 Nov 01:11
0.4.2
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Add fog.
Add flat shading.
Fix light positions.

0.4.1: Add backface culling.

03 Nov 01:10
0.4.1
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Pre-release
Add alpha test functions.
Add texture color key.
Various DDraw and D3D fixes.

0.4.0: Add DirectX5 D3D support.

03 Nov 01:10
0.4.0
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Pre-release
Add locking of surface rects.
Various minor fixes.

0.3.2: Rewrite texture management.

02 Nov 05:45
0.3.2
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Pre-release
Add RGBA4444 textures.
Add alpha blending.
Fix crash in XP.

0.3.1: Fix surface access.

02 Nov 05:45
0.3.1
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Pre-release
Eliminate redundant GL state changes.
Some D3D fixes.

0.3.0: Improve installer.

02 Nov 05:45
0.3.0
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Pre-release
Add DirectX6 D3D support.