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In step with espruino/Espruino@c5fce53, on PR espruino/Espruino#2571 This is currently untested since I don't have a Bangle.js 1 myself.
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thyttan
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Nov 2, 2024
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0.01: New App! | ||
0.02: Fix case where we tried to push to Bangle.btnWatches but it wasn't | ||
defined. | ||
0.03: Throw exception if trying to add custom drag handler on mode updown and | ||
leftright. | ||
0.02: Fix case where we tried to push to Bangle.btnWatches but it wasn't defined. | ||
0.03: Throw exception if trying to add custom drag handler on mode updown and leftright. | ||
0.04: Bangle.js 1 support. No change to Bangle.js 2. |
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Bangle.setUI = (function(mode, cb) { | ||
var options = {}; | ||
if ("object"==typeof mode) { | ||
options = mode; | ||
mode = options.mode; | ||
if (!mode) throw new Error("Missing mode in setUI({...})"); | ||
} | ||
var redraw = true; | ||
if (global.WIDGETS && WIDGETS.back) { | ||
redraw = false; | ||
WIDGETS.back.remove(mode && options.back); | ||
} | ||
if (Bangle.btnWatches) { | ||
Bangle.btnWatches.forEach(clearWatch); | ||
delete Bangle.btnWatches; | ||
} | ||
if (Bangle.swipeHandler) { | ||
Bangle.removeListener("swipe", Bangle.swipeHandler); | ||
delete Bangle.swipeHandler; | ||
} | ||
if (Bangle.touchHandler) { | ||
Bangle.removeListener("touch", Bangle.touchHandler); | ||
delete Bangle.touchHandler; | ||
} | ||
delete Bangle.uiRedraw; | ||
delete Bangle.CLOCK; | ||
if (Bangle.uiRemove) { | ||
let r = Bangle.uiRemove; | ||
delete Bangle.uiRemove; // stop recursion if setUI is called inside uiRemove | ||
r(); | ||
} | ||
g.reset();// reset graphics state, just in case | ||
if (!mode) return; | ||
if (mode=="updown") { | ||
Bangle.btnWatches = [ | ||
setWatch(function() { cb(-1); }, BTN1, {repeat:1,edge:"rising"}), | ||
setWatch(function() { cb(1); }, BTN3, {repeat:1,edge:"rising"}), | ||
setWatch(function() { cb(); }, BTN2, {repeat:1,edge:"rising"}) | ||
]; | ||
} else if (mode=="leftright") { | ||
Bangle.btnWatches = [ | ||
setWatch(function() { cb(-1); }, BTN1, {repeat:1,edge:"rising"}), | ||
setWatch(function() { cb(1); }, BTN3, {repeat:1,edge:"rising"}), | ||
setWatch(function() { cb(); }, BTN2, {repeat:1,edge:"rising"}) | ||
]; | ||
Bangle.swipeHandler = d => {cb(d);}; | ||
Bangle.on("swipe", Bangle.swipeHandler); | ||
Bangle.touchHandler = d => {cb();}; | ||
Bangle.on("touch", Bangle.touchHandler); | ||
} else if (mode=="clock") { | ||
Bangle.CLOCK=1; | ||
Bangle.btnWatches = [ | ||
setWatch(Bangle.showLauncher, BTN2, {repeat:1,edge:"rising"}) | ||
]; | ||
} else if (mode=="clockupdown") { | ||
Bangle.CLOCK=1; | ||
Bangle.btnWatches = [ | ||
setWatch(function() { cb(-1); }, BTN1, {repeat:1,edge:"rising"}), | ||
setWatch(function() { cb(1); }, BTN3, {repeat:1,edge:"rising"}), | ||
setWatch(Bangle.showLauncher, BTN2, {repeat:1,edge:"rising"}) | ||
]; | ||
} else if (mode=="custom") { | ||
if (options.clock) { | ||
Bangle.btnWatches = [ | ||
setWatch(Bangle.showLauncher, BTN2, {repeat:1,edge:"rising"}) | ||
]; | ||
} | ||
} else | ||
throw new Error("Unknown UI mode "+E.toJS(mode)); | ||
if (options.clock) Bangle.CLOCK=1; | ||
if (options.touch) { | ||
Bangle.touchHandler = options.touch; | ||
Bangle.on("touch", Bangle.touchHandler); | ||
} | ||
if (options.swipe) { | ||
Bangle.swipeHandler = options.swipe; | ||
Bangle.on("swipe", Bangle.swipeHandler); | ||
} | ||
if ((options.btn || options.btnRelease) && !Bangle.btnWatches) Bangle.btnWatches = []; | ||
if (options.btn) Bangle.btnWatches.push( | ||
setWatch(function() { options.btn(1); }, BTN1, {repeat:1,edge:"rising"}), | ||
setWatch(function() { options.btn(2); }, BTN2, {repeat:1,edge:"rising"}), | ||
setWatch(function() { options.btn(3); }, BTN3, {repeat:1,edge:"rising"}) | ||
); | ||
if (options.btnRelease) Bangle.btnWatches.push( | ||
setWatch(function() { options.btn(1); }, BTN1, {repeat:1,edge:"falling"}), | ||
setWatch(function() { options.btn(2); }, BTN2, {repeat:1,edge:"falling"}), | ||
setWatch(function() { options.btn(3); }, BTN3, {repeat:1,edge:"falling"}) | ||
); | ||
if (options.remove) // handler for removing the UI (intervals/etc) | ||
Bangle.uiRemove = options.remove; | ||
if (options.redraw) // handler for redrawing the UI | ||
Bangle.uiRedraw = options.redraw; | ||
if (options.back) { | ||
var touchHandler = (z) => { | ||
if (z==1) options.back(); | ||
}; | ||
Bangle.on("touch", touchHandler); | ||
var btnWatch; | ||
if (Bangle.btnWatches===undefined) // only add back button handler if there's no existing watch on BTN1 | ||
btnWatch = setWatch(function() { | ||
btnWatch = undefined; | ||
options.back(); | ||
}, BTN3, {edge:"rising"}); | ||
WIDGETS = Object.assign({back:{ | ||
area:"tl", width:24, | ||
draw:e=>g.reset().setColor("#f00").drawImage(atob("GBiBAAAYAAH/gAf/4A//8B//+D///D///H/P/n+H/n8P/n4f/vwAP/wAP34f/n8P/n+H/n/P/j///D///B//+A//8Af/4AH/gAAYAA=="),e.x,e.y), | ||
remove:(noclear)=>{ | ||
if (btnWatch) clearWatch(btnWatch); | ||
Bangle.removeListener("touch", touchHandler); | ||
if (!noclear) g.reset().clearRect({x:WIDGETS.back.x, y:WIDGETS.back.y, w:24,h:24}); | ||
delete WIDGETS.back; | ||
if (!noclear) Bangle.drawWidgets(); | ||
} | ||
}},global.WIDGETS); | ||
if (redraw) Bangle.drawWidgets(); | ||
} | ||
}) |
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{ "id": "setuichange", | ||
"name": "SetUI Proposals preview", | ||
"version":"0.03", | ||
"version":"0.04", | ||
"description": "Try out potential future changes to `Bangle.setUI`. Makes hardware button interaction snappier. Makes it possible to set custom event handlers on any type/mode, not just `\"custom\"`. Please provide feedback - see `Read more...` below.", | ||
"icon": "app.png", | ||
"tags": "", | ||
"type": "bootloader", | ||
"supports" : ["BANGLEJS2"], | ||
"supports" : ["BANGLEJS","BANGLEJS2"], | ||
"readme": "README.md", | ||
"storage": [ | ||
{"name":"setuichange.0.boot.js","url":"boot.js"} | ||
{"name":"setuichange.0.boot.js","url":"boot-b1.js", "supports": ["BANGLEJS"]}, | ||
{"name":"setuichange.0.boot.js","url":"boot-b2.js", "supports": ["BANGLEJS2"]} | ||
] | ||
} |