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Remove unused var in NativeAnimatedNodesManager
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Summary:
Should have been removed in 6f5433f#commitcomment-19793695.

Simple enough fix.

cc/ janicduplessis
Closes #11178

Differential Revision: D4239876

fbshipit-source-id: f96e220ffdab042bded27ff16d2395741c70b61f
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ryangomba authored and Facebook Github Bot committed Nov 28, 2016
1 parent eb45367 commit 97887c2
Showing 1 changed file with 0 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -480,7 +480,6 @@ public void runUpdates(long frameTimeNanos) {
// Cleanup finished animations. Iterate over the array of animations and override ones that has
// finished, then resize `mActiveAnimations`.
if (hasFinishedAnimations) {
int dest = 0;
for (int i = mActiveAnimations.size() - 1; i >= 0; i--) {
AnimationDriver animation = mActiveAnimations.valueAt(i);
if (animation.mHasFinished) {
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