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Fix: use NODE_BINARY when starting packager #24156
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Thank you for your pull request and welcome to our community. We require contributors to sign our Contributor License Agreement, and we don't seem to have you on file. In order for us to review and merge your code, please sign up at https://code.facebook.com/cla. If you are contributing on behalf of someone else (eg your employer), the individual CLA may not be sufficient and your employer may need the corporate CLA signed. If you have received this in error or have any questions, please contact us at [email protected]. Thanks! |
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Code analysis results:
shellcheck
found some issues.
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Please make shellcheck happy and consider my comments for the text.
Thank you for signing our Contributor License Agreement. We can now accept your code for this (and any) Facebook open source project. Thanks! |
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Code analysis results:
shellcheck
found some issues.
@Esemesek : I take time to check this tomorrow ! |
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Let's ship it! Thank you.
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@cpojer is landing this pull request. If you are a Facebook employee, you can view this diff on Phabricator.
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Code analysis results:
shellcheck
found some issues.
@@ -13,11 +13,15 @@ PROJECT_ROOT="$THIS_DIR/../../.." | |||
# shellcheck source=/dev/null | |||
source "${THIS_DIR}/.packager.env" | |||
|
|||
# check and assign NODE_BINARY env | |||
# shellcheck disable=SC1091 | |||
source "${THIS_DIR}/node-binary.sh" |
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SC1090: (warning) Can't follow non-constant source. Use a directive to specify location.
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Code analysis results:
shellcheck
found some issues.
@@ -13,11 +13,15 @@ PROJECT_ROOT="$THIS_DIR/../../.." | |||
# shellcheck source=/dev/null | |||
source "${THIS_DIR}/.packager.env" | |||
|
|||
# check and assign NODE_BINARY env | |||
# shellcheck disable=SC1091 | |||
source "${THIS_DIR}/node-binary.sh" |
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SC1090: (warning) Can't follow non-constant source. Use a directive to specify location.
This pull request was successfully merged by @Esemesek in 265ae58. When will my fix make it into a release? | Upcoming Releases |
Summary: Fix packager script to use `NODE_BINARY` env variable. Should fix facebook#22868 [iOS] [Fixed] - Use `NODE_BINARY` env variable in `packager.sh` script Pull Request resolved: facebook#24156 Differential Revision: D14870783 Pulled By: cpojer fbshipit-source-id: 27ecf8bf59883920ab51478b8a4d8f0780e34664
Summary: I'm kicking this off to see what's the extent of failures we're going to get if we try to bump to React 18 inside RN OSS. This sync includes the following changes: - **[34aa5cfe0](facebook/react@34aa5cfe0 )**: Update local package.jsons for 18 //<Andrew Clark>// - **[e7d0053e6](facebook/react@e7d0053e6 )**: [fizz] Fix validateIterable call ([#24166](facebook/react#24166)) //<salazarm>// - **[6b85823b3](facebook/react@6b85823b3 )**: Clean up Selective Hydration / Event Replay flag ([#24156](facebook/react#24156)) //<salazarm>// Changelog: [General][Changed] - React Native sync for revisions 1159ff6...34aa5cf jest_e2e[run_all_tests] Reviewed By: cortinico Differential Revision: D35504622 fbshipit-source-id: ad0f6b42b6e03d78cd5d6ba51ce5a5730d25b167
Summary: This sync includes the following changes: - **[bd4784c8f](facebook/react@bd4784c8f )**: Revert #24236 (Don't recreate the same fallback on the client if hydrating suspends) ([#24434](facebook/react#24434)) //<dan>// - **[6d3b6d0f4](facebook/react@6d3b6d0f4 )**: forwardRef et al shouldn't affect if props reused ([#24421](facebook/react#24421)) //<Andrew Clark>// - **[bd0813766](facebook/react@bd0813766 )**: Fix: useDeferredValue should reuse previous value ([#24413](facebook/react#24413)) //<Andrew Clark>// - **[9ae80d6a2](facebook/react@9ae80d6a2 )**: Suppress hydration warnings when a preceding sibling suspends ([#24404](facebook/react#24404)) //<Josh Story>// - **[0dc4e6663](facebook/react@0dc4e6663 )**: Land enableClientRenderFallbackOnHydrationMismatch ([#24410](facebook/react#24410)) //<Andrew Clark>// - **[354772952](facebook/react@354772952 )**: Land enableSelectiveHydration flag ([#24406](facebook/react#24406)) //<Andrew Clark>// - **[392808a1f](facebook/react@392808a1f )**: Land enableClientRenderFallbackOnTextMismatch flag ([#24405](facebook/react#24405)) //<Andrew Clark>// - **[1e748b452](facebook/react@1e748b452 )**: Land enableLazyElements flag ([#24407](facebook/react#24407)) //<Andrew Clark>// - **[4175f0593](facebook/react@4175f0593 )**: Temporarily feature flag numeric fallback for symbols ([#24401](facebook/react#24401)) //<Ricky>// - **[a6d53f346](facebook/react@a6d53f346 )**: Revert "Clean up Selective Hydration / Event Replay flag ([#24156](facebook/react#24156))" ([#24402](facebook/react#24402)) //<Ricky>// - **[ab9cdd34f](facebook/react@ab9cdd34f )**: Bugfix: In legacy mode, call suspended tree's unmount effects when it is deleted ([#24400](facebook/react#24400)) //<Andrew Clark>// - **[168da8d55](facebook/react@168da8d55 )**: Fix typo that happened during rebasing //<Andrew Clark>// - **[8bc527a4c](facebook/react@8bc527a4c )**: Bugfix: Fix race condition between interleaved and non-interleaved updates ([#24353](facebook/react#24353)) //<Andrew Clark>// - **[f7cf077cc](facebook/react@f7cf077cc )**: [Transition Tracing] Add Offscreen Queue ([#24341](facebook/react#24341)) //<Luna Ruan>// - **[4fc394bbe](facebook/react@4fc394bbe )**: Fix suspense fallback throttling ([#24253](facebook/react#24253)) //<sunderls>// - **[80170a068](facebook/react@80170a068 )**: Match bundle.name and match upper case entry points ([#24346](facebook/react#24346)) //<Sebastian Markbåge>// - **[fea6f8da6](facebook/react@fea6f8da6 )**: [Transition Tracing] Add transition to OffscreenState and pendingSuspenseBoundaries to RootState ([#24340](facebook/react#24340)) //<Luna Ruan>// - **[8e2f9b086](facebook/react@8e2f9b086 )**: move passive flag ([#24339](facebook/react#24339)) //<Luna Ruan>// - **[55a21ef7e](facebook/react@55a21ef7e )**: fix pushTransition for transition tracing ([#24338](facebook/react#24338)) //<Luna Ruan>// - **[069d23bb7](facebook/react@069d23bb7 )**: [eslint-plugin-exhaustive-deps] Fix exhaustive deps check for unstable vars ([#24343](facebook/react#24343)) //<Afzal Sayed>// - **[4997515b9](facebook/react@4997515b9 )**: Point useSubscription to useSyncExternalStore shim ([#24289](facebook/react#24289)) //<dan>// - **[01e2bff1d](facebook/react@01e2bff1d )**: Remove unnecessary check ([#24332](facebook/react#24332)) //<zhoulixiang>// - **[d9a0f9e20](facebook/react@d9a0f9e20 )**: Delete create-subscription folder ([#24288](facebook/react#24288)) //<dan>// - **[f993ffc51](facebook/react@f993ffc51 )**: Fix infinite update loop that happens when an unmemoized value is passed to useDeferredValue ([#24247](facebook/react#24247)) //<Andrew Clark>// - **[fa5800226](facebook/react@fa5800226 )**: [Fizz] Pipeable Stream Perf ([#24291](facebook/react#24291)) //<Josh Story>// - **[0568c0f8c](facebook/react@0568c0f8c )**: Replace zero with NoLanes for consistency in FiberLane ([#24327](facebook/react#24327)) //<Leo>// - **[e0160d50c](facebook/react@e0160d50c )**: add transition tracing transitions stack ([#24321](facebook/react#24321)) //<Luna Ruan>// - **[b0f13e5d3](facebook/react@b0f13e5d3 )**: add pendingPassiveTransitions ([#24320](facebook/react#24320)) //<Luna Ruan>// Changelog: [General][Changed] - React Native sync for revisions 60e63b9...bd4784c jest_e2e[run_all_tests] Reviewed By: kacieb Differential Revision: D35899012 fbshipit-source-id: 86a885e336fca9f0efa80cd2b8ca040f2cb53853
Summary: I'm kicking this off to see what's the extent of failures we're going to get if we try to bump to React 18 inside RN OSS. This sync includes the following changes: - **[34aa5cfe0](facebook/react@34aa5cfe0 )**: Update local package.jsons for 18 //<Andrew Clark>// - **[e7d0053e6](facebook/react@e7d0053e6 )**: [fizz] Fix validateIterable call ([facebook#24166](facebook/react#24166)) //<salazarm>// - **[6b85823b3](facebook/react@6b85823b3 )**: Clean up Selective Hydration / Event Replay flag ([facebook#24156](facebook/react#24156)) //<salazarm>// Changelog: [General][Changed] - React Native sync for revisions 1159ff6...34aa5cf jest_e2e[run_all_tests] Reviewed By: cortinico Differential Revision: D35504622 fbshipit-source-id: ad0f6b42b6e03d78cd5d6ba51ce5a5730d25b167
Summary
Fix packager script to use
NODE_BINARY
env variable.Should fix #22868
Changelog
[iOS] [Fixed] - Use
NODE_BINARY
env variable inpackager.sh
scriptTest Plan
A launched app in Debug and Release mode and running
packager.sh
directly fromnode_modules
.cc. @Nabellaleen - since I wasn't able to reproduce the crash, can you verify that this does work in your project?