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Initial commit of src, textures, house, mapx, config files, and other…
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… stuff.
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Frank authored and Frank committed Sep 15, 2010
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23 changes: 23 additions & 0 deletions Universe_class_hierarchy.txt
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Universe Class Hierarchy

uobject
uobj_rgen
uobj_solid
urev_body
umoon
uplanet
ustar
ussystem
ugalaxy
ucell
free_obj
stationary_obj
sobj_asteroid
uparticle
us_projectile
u_ship
attached_ship
orbiting_ship
multipart_ship
u_ship_base

68 changes: 68 additions & 0 deletions config.txt
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ntrees 5
nsmileys 6
verbose 0
rand_seed 0
load_hmv 0 0 0 -3.0 1.0
load_coll_objs 1
glaciate 1
dynamic_mesh_scroll 0
disable_universe 0
disable_inf_terrain 0
disable_water 0
disable_scenery 0
read_landscape 0
read_heightmap 0

tree_deadness 0.0
leaf_color 0.0 0.0 0.0 0.5 0.2 # summer

gravity 1.0
mesh_height 0.7
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
sun_rot 0.4
shadow_detail 7
tree_coll_level 4
default_ground_tex -1
# mesh_seed 1

#snow_depth 0.05
snow_random 0.0
num_test_snowflakes 100000000

left_handed 0
self_damage 0.5
team_damage 0.2
smiley_damage 1.0
player_damage 1.0
smiley_accuracy 0.96
smiley_speed 0.95
speed_mult 1.0
free_for_all 1
teams 2
num_dodgeballs 3
crater_size 0.1
player_name Deathtool

unlimited_weapons 0

mesh_size 128 128 64
scene_size 4.0 4.0 4.0

window_width 1920
window_height 1200
color_bit_depth 32
refresh_rate 75

state_file state.txt
mesh_file mesh.txt 1.0 1.0 0
coll_obj_file coll_objs/COLL_OBJS_Test.TXT
ship_def_file universe/ship_defs.txt

end

team_start 0 -1.8 -1.8 1.8 -1.0
team_start 1 -1.8 1.0 1.8 1.8


45 changes: 45 additions & 0 deletions config_gym.txt
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ntrees 0
nsmileys 8
verbose 0
rand_seed 0
load_hmv 0 0 0 0 0
load_coll_objs 1
disable_universe 1
disable_water 0
disable_scenery 0
read_landscape 0
read_heightmap 0

gravity 1.0
mesh_height 0.06
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
shadow_detail 6
tree_coll_level 3
default_ground_tex -1
# mesh_seed 1

left_handed 0
self_damage 0.1
team_damage 1.0
smiley_damage 0.7
player_damage 0.25
smiley_accuracy 1
smiley_speed 0.8
free_for_all 1
teams 2
crater_size 0.1
player_name Deathtool

team_start 0 -1.8 -1.8 1.8 -1.0
team_start 1 -1.8 1.0 1.8 1.8

mesh_size 128 128 64
scene_size 4.0 4.0 4.0

window_width 1920
window_height 1200
color_bit_depth 32
refresh_rate 75

43 changes: 43 additions & 0 deletions config_landscape.txt
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ntrees 0
nsmileys 6
verbose 0
rand_seed 0
load_hmv 0 0 0 0 0
load_coll_objs 0
disable_universe 1
disable_water 1
disable_scenery 1
read_landscape 1
read_heightmap 0
ground_effects_level 0

gravity 1.0
mesh_height 1.0
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
shadow_detail 6
tree_coll_level 3
default_ground_tex -1
# mesh_seed 1

left_handed 0
self_damage 0.1
team_damage 0.1
smiley_damage 0.7
player_damage 0.25
smiley_accuracy 1
smiley_speed 0.8
free_for_all 1
teams 2
crater_size 0.1
player_name Deathtool

mesh_size 1024 1024 1
scene_size 4.0 4.0 4.0

window_width 1920
window_height 1200
color_bit_depth 32
refresh_rate 75

52 changes: 52 additions & 0 deletions config_river.txt
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ntrees 0
nsmileys 6
verbose 0
rand_seed 0
load_hmv 0 0 0 0 0
load_coll_objs 1
glaciate 0
disable_universe 1
disable_water 0
disable_scenery 1
read_landscape 0
read_heightmap 1

gravity 1.0
mesh_height 1.0
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
shadow_detail 6
tree_coll_level 3
default_ground_tex 0
# mesh_seed 1

left_handed 0
self_damage 0.1
team_damage 0.1
smiley_damage 1.0
player_damage 0.5
smiley_accuracy 1
smiley_speed 0.95
free_for_all 1
teams 2
crater_size 0.1
player_name Deathtool
num_dodgeballs 3

mesh_size 128 128 64
scene_size 4.0 4.0 4.0

window_width 1280
window_height 1024
color_bit_depth 32
refresh_rate 75

state_file state.txt
coll_obj_file COLL_OBJS_River.TXT
# mesh_file mesh.txt 1.0 0.0
# mh_filename_raw heightmap.raw 1.0 0.0
mh_filename_bmp heightmap_river.bmp 12.0 -1.3

end

63 changes: 63 additions & 0 deletions config_scrolling.txt
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ntrees 6
nsmileys 6
verbose 0
rand_seed 0
load_hmv 0 0 0 -3.0 1.0
load_coll_objs 0
glaciate 1
dynamic_mesh_scroll 1
disable_universe 0
disable_inf_terrain 0
disable_water 0
disable_scenery 0
read_landscape 0
read_heightmap 0

gravity 1.0
mesh_height 1.0
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
sun_rot 0.4
shadow_detail 6
tree_coll_level 2
default_ground_tex -1
ground_effects_level 9
# mesh_seed 2

left_handed 0
self_damage 0.5
team_damage 0.2
smiley_damage 1.0
player_damage 0.5
smiley_accuracy 0.96
smiley_speed 0.95
speed_mult 1.0
free_for_all 1
teams 2
num_dodgeballs 3
crater_size 0.1
player_name Deathtool

unlimited_weapons 0

mesh_size 128 128 64
scene_size 4.0 4.0 4.0
# mesh_size 192 192 64
# scene_size 6.0 6.0 6.0

window_width 1920
window_height 1200
color_bit_depth 32
refresh_rate 75

state_file state.txt
mesh_file mesh.txt 1.0 1.0 0
coll_obj_file coll_objs/COLL_OBJS_Test.TXT
ship_def_file universe/ship_defs.txt

end
team_start 0 -1.8 -1.8 1.8 -1.0
team_start 1 -1.8 1.0 1.8 1.8


72 changes: 72 additions & 0 deletions config_trees.txt
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ntrees 200
nsmileys 6
verbose 0
rand_seed 0
load_hmv 0 0 0 -3.0 1.0
load_coll_objs 1
glaciate 1
dynamic_mesh_scroll 0
disable_universe 0
disable_inf_terrain 0
disable_water 0
disable_scenery 0
read_landscape 0
read_heightmap 0

tree_deadness 0.0 # 0.0 = alive, 1.0 = dead (winter)
# R G B leaf_color_coherence tree_color_coherence
#leaf_color 0.0 0.0 0.0 0.9 0.1 # spring
leaf_color 0.0 0.0 0.0 0.6 0.2 # summer
#leaf_color 0.2 -0.6 0.0 0.6 0.2 # fall
#tree_deadness 1.0 # winter

gravity 1.0
mesh_height 0.7
mesh_scale 1.0
camera_height 0.0
tree_size 1.0
sun_rot 0.4
shadow_detail 7
tree_coll_level 0
default_ground_tex -1
# mesh_seed 1

#snow_depth 0.05
snow_random 0.0
num_test_snowflakes 100000000

left_handed 0
self_damage 0.5
team_damage 0.2
smiley_damage 1.0
player_damage 1.0
smiley_accuracy 0.96
smiley_speed 0.95
speed_mult 1.0
free_for_all 1
teams 2
num_dodgeballs 3
crater_size 0.1
player_name Deathtool

unlimited_weapons 0

mesh_size 128 128 64
scene_size 4.0 4.0 4.0

window_width 1920
window_height 1200
color_bit_depth 32
refresh_rate 75

state_file state.txt
mesh_file mesh.txt 1.0 1.0 0
coll_obj_file coll_objs/COLL_OBJS_Test.TXT
ship_def_file universe/ship_defs.txt

end

team_start 0 -1.8 -1.8 1.8 -1.0
team_start 1 -1.8 1.0 1.8 1.8


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