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Fixing recovering of SKIPPED nodes #551

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Apr 7, 2023
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2 changes: 1 addition & 1 deletion pkg/controller/nodes/executor.go
Original file line number Diff line number Diff line change
Expand Up @@ -216,7 +216,7 @@ func (c *nodeExecutor) attemptRecovery(ctx context.Context, nCtx handler.NodeExe
// A recoverable node execution should always be in a terminal phase
switch recovered.Closure.Phase {
case core.NodeExecution_SKIPPED:
return handler.PhaseInfoSkip(nil, "node execution recovery indicated original node was skipped"), nil
return handler.PhaseInfoUndefined, nil
case core.NodeExecution_SUCCEEDED:
fallthrough
case core.NodeExecution_RECOVERED:
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