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FsSpectre

Build status

Spectre.Console with F# style.

FsSpectre is a small library that extends Spectre.Console and allow to write beautiful console applications in a declarative and more F#-friendly way. It leverages Computation Expressions to create the widgets in a declarative style.

Add package

If you want to add this package to your project, execute the following command:

dotnet add package FsSpectre

Build on your machine

If you want to build this library on your machine, execute the following commands:

git clone [email protected]:galassie/fs-spectre.git
cd fs-spectre
dotnet build

Examples

Table

With C# + Spectre.Console:

var table = new Table();
table.AddColumn("Foo");
table.AddColumn(new TableColumn("Bar").Centered());
table.AddRow("Baz", "[green]Qux[/]");
table.AddRow(new Markup("[blue]Corgi[/]"), new Panel("Waldo"));
AnsiConsole.Write(table);

With F# + FsSpectre:

table {
    column_text ""
    column (tableColumn { header_text "Feature"; centerd })
    row_text [| "Baz"; "[green]Qux[/]" |]
    row [| markup { text "[blue]Corgi[/]" }; panel { content_text "Waldo" } |]
} |> AnsiConsole.Write

Bar Chart

With C# + Spectre.Console:

AnsiConsole.Write(new BarChart()
    .Width(60)
    .Label("[green bold underline]Number of fruits[/]")
    .CenterLabel()
    .AddItem("Apple", 12, Color.Yellow)
    .AddItem("Orange", 54, Color.Green)
    .AddItem("Banana", 33, Color.Red));

With F# + FsSpectre:

barChart {
    width 60
    label "[green bold underline]Number of fruits[/]"
    centered_label
    item ("Apple", 12, Color.Yellow)
    item ("Oranges", 54, Color.Green)
    item ("Bananas", 33, Color.Red)
} |> AnsiConsole.Write

Live Display

With C# + Spectre.Console:

var table = new Table().Centered();

AnsiConsole.Live(table)
    .Start(ctx => 
    {
        table.AddColumn("Foo");
        ctx.Refresh();
        Thread.Sleep(1000);

        table.AddColumn("Bar");
        ctx.Refresh();
        Thread.Sleep(1000);
    });

With F# + FsSpectre:

let liveDisplayTable = table { centered }

liveDisplay {
    target liveDisplayTable

    start (fun ctx ->
        liveDisplayTable.AddColumn("Foo") |> ignore
        ctx.Refresh()
        Thread.Sleep(1000)

        liveDisplayTable.AddColumn("Bar") |> ignore
        ctx.Refresh()
        Thread.Sleep(1000))
}

and for the Async version:

let liveDisplayAsyncTable = table { title_text "Async Table" }

liveDisplayAsync {
    target liveDisplayAsyncTable

    start (fun ctx -> task {
        liveDisplayAsyncTable.AddColumn("Foo") |> ignore
        ctx.Refresh()
        do! Task.Delay(1000)

        liveDisplayAsyncTable.AddColumn("Bar") |> ignore
        ctx.Refresh()
        do! Task.Delay(1000)
    })
}

Progress

With C# + Spectre.Console:

AnsiConsole.Progress()
    .Start(ctx => 
    {
        var task1 = ctx.AddTask("[green]Reticulating splines[/]");
        var task2 = ctx.AddTask("[green]Folding space[/]");

        while(!ctx.IsFinished) 
        {
            Thread.Sleep(250);
            task1.Increment(1.5);
            task2.Increment(0.5);
        }
    });

With F# + FsSpectre:

progress {
    start (fun ctx ->
        let task1 = ctx.AddTask("[green]Reticulating splines[/]")
        let task2 = ctx.AddTask("[green]Folding space[/]")

        while not ctx.IsFinished do
            Thread.Sleep(250)
            task1.Increment(1.5)
            task2.Increment(0.5))
}

and for the Async version:

progressAsync {
    start (fun ctx -> task{
        let task1 = ctx.AddTask("[green]Reticulating splines[/]")
        let task2 = ctx.AddTask("[green]Folding space[/]")

        while not ctx.IsFinished do
            do! Task.Delay(250)
            task1.Increment(1.5)
            task2.Increment(0.5)
    })
}

Status

With C# + Spectre.Console:

AnsiConsole.Status()
    .Spinner(Spinner.Known.Arrow)
    .SpinnerStyle(Style.Parse("blue"))
    .Start("Thinking...", ctx => 
    {
        AnsiConsole.MarkupLine("Doing some work...");
        Thread.Sleep(1000);

        ctx.Status("Thinking some more");
        ctx.Spinner(Spinner.Known.Star);
        ctx.SpinnerStyle(Style.Parse("green"));

        AnsiConsole.MarkupLine("Doing some more work...");
        Thread.Sleep(2000);
    });

With F# + FsSpectre:

status {
    spinner Spinner.Known.Arrow
    spinner_style (Style.Parse("blue"))

    status "Thinking..."
    start (fun ctx ->
        AnsiConsole.MarkupLine("Doing some work...")
        Thread.Sleep(1000)

        ctx.Status <- "Thinking some more"
        ctx.Spinner <- Spinner.Known.Star
        ctx.SpinnerStyle <- Style.Parse("green")

        AnsiConsole.MarkupLine("Doing some more work...")
        Thread.Sleep(2000))
}

and for the Async version:

statusAsync {
    spinner Spinner.Known.Arrow
    spinner_style (Style.Parse("blue"))

    status "Thinking..."
    start (fun ctx -> task {
        AnsiConsole.MarkupLine("Doing some work...")
        do! Task.Delay(1000)

        ctx.Status <- "Thinking some more"
        ctx.Spinner <- Spinner.Known.Star
        ctx.SpinnerStyle <- Style.Parse("green")

        AnsiConsole.MarkupLine("Doing some more work...")
        do! Task.Delay(2000)
    })
}

Showcase

To see an example, execute the Showcase.fsx with the following command (you need to build the library first):

dotnet fsi Showcase.fsx

Showcase

Alternatives

If you don't like this style of using Spectre.Console with Computation Expressions, check out these amazing projects:

Contributing

Code contributions are more than welcome! 😻

Please commit any pull requests against the main branch.
If you find any issue, please report it!

License

This project is licensed under The MIT License (MIT).

Author: Enrico Galassi