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Admin Commands
Michael Gjelsø edited this page Nov 25, 2023
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The following Commands can be used in Admin Console by pressing "`".
Where Account ID is need, it might be nesserry to use STEAM:7656xxxxxxxxxxxxx for adding a STEAMID and EOS:xxxxxxxxx for EPIC
Source: pharrisee
Command | Description |
---|---|
SetQueueThreshold [amount] | Sets the player limit for the server |
SetMaxQueueSize [amount] | Sets the player limit for the server |
SetCanChat 1/0 | Enables/disables ingame chat |
SetSaveGameInterval [seconds] | Sets the save interval in seconds |
AddGM [Account ID] [GM level] | Adds an admin via SteamID64, multiple admins are added separated by ; |
RemoveGM [AccountID] | Removes an admin via the SteamID64 |
ToggleGMTitleShow 1/0 | Enables/Disables the admin icon for players |
CloseServer | Shuts down the server. Please do not use it and instead stop the server via our page |
SaveWorld | Saves the game |
SetTime [time value] | Sets the time of day |
GotoPlayerByAccount [playerID] | Teleports you to the specified player |
RelocatePlayerToGM [playerID] | Teleports the specified player to you |
DestroyPlayerByGUID [playerID] | Kills the specified player |
GMClearInventory [playerID] | Clears the inventory of the specified player |
KickPlayerOff [playerID] | Kicks the specified player without notification |
BanPlayer [playerID] login | Bans the specified player from the server |
PermitPlayer [playerID] login | Unbans the specified player |
BanPlayer [playerID] chat | Mutes the chat of the specified player |
PermitPlayer [playerID] chat | Allows the specified player to chat |
Command | Description |
---|---|
SetPlayerHotDefAddRate [multiplier] | Increases the heat resistance of the player |
SetPlayerIceDefAddRate [multiplier] | Increases the cold resistance of the player |
SetPlayerAddExpRate [multiplier] | Increases the experience gained by all players |
SetPlayerKillAddExpRate [multiplier] | Increases the experience gained by all players from NPC kills |
SetPlayerFarmAddExpRate [multiplier] | Increases the experience gained by all players for gathering resources |
SetPlayerCraftAddExpRate [multiplier] | Increases the experience gained by all players for crafting |
SetMoveSpeedRate [multiplier] | Increases the movement speed |
SetJumpHeightRate [multiplier] | Allows higher jumping |
SetPlayerLandedDamageRate [multiplier] | Increases fall damage |
SetPlayerMaxHealthRate [multiplier] | Sets the maximum health |
SetLifeRecoverRate [multiplier] | Increases life recovery |
SetPlayerMaxStaminaRate [multiplier] | Sets the maximum stamina |
SetStaminaRecoverRate [multiplier] | Increases the stamina generation |
SetStaminaConsumeRatio [multiplier] | Sets the stamina consumption |
SetPlayerMaxHungerRate [multiplier] | Sets the maximum fullness |
GMSetHungerDecRate [multiplier] | Sets how fast the fullness decreases |
GMSetBodyHungerAddRate [multiplier] | Sets how full food makes you |
SetBodyWaterMaximumRate [multiplier] | Sets the maximum hydration |
GMSetWaterDecRate [multiplier] | Sets how much fluid is consumed |
GMSetBodyWaterAddRate [multiplier] | Sets how much hydration drinks restore |
SetBreathMaximumRate [multiplier] | Sets the maximum oxygen rate |
SetBreathRecoverRate [multiplier] | Sets how much oxygen is recovered |
SetPlayerBreathCostRate [multiplier] | Controls the oxygen demand |
GMSetPlayerHealthRate [multiplier] | Controls how much health is recovered from medication and co. |
GMSetFoodDragDurationRate [multiplier] | Sets the duration of food and med effects |
SetVehiclePlayerDamageRatio [multiplier] | Controls the damage vehicles cause to players |
SetVehicleConstructDamageRatio [multiplier] | Controls the damage vehicles cause to buildings |
GMSetVehicleDamageRate [multiplier] | Controls the amount of resources collected from vehicles |
SetMeleeNpcDamageRatio [multiplier] | Sets the melee damage of players to NPCs |
SetRangedNpcDamageRatio [multiplier] | Sets the ranged damage of players to NPCs |
SetMeleePlayerDamageRatio [multiplier] | Sets the melee damage from players to players |
SetRangedPlayerDamageRatio [multiplier] | Sets the ranged damage from players to players |
SetMeleeConstructDamageRatio [multiplier] | Sets the melee damage of players to buildings |
SetRangedConstructDamageRatio [multiplier] | Sets the ranged damage of players to buildings |
GMSetToolDamageRate [multiplier] | Sets the damage of tools to resources |
GMSetDurabilityCostRate [multiplier] | Sets how much durability tools, weapons and armour lose when used |
Command | Description |
---|---|
SetIsCanSelfDamage 0/1 | Disables/enables whether players can damage themselves |
SetIsCanFriendDamage 0/1 | Disables/enables Friendly Fire |
MailAttchEnable 0/1 | Disables/enables whether attachments can be received |
GMSetOverlapRatio [multiplier] | Stack limit for items |
GMSetDeathDropMode [parameter] | What is dropped on death. 0=Nothing , 1=All , 2=Only inventory |
SetConstructDisableRed 1/0 | Disables/enables decay of buildings |
GMSetCanDropItem 0/1 | Allows NPC/buildings to drop items |
GMSetCanDiscardItem 0/1 | Allows items to be discarded |
SetPlayerHealthDyingState 0/1 | Determines if the player dies immediately |
GMSetDiscardBoxLifeSpan [seconds] | Discarded items despawn after this time |
GMSetDeathInventoryLifeSpan [seconds] | Items dropped on death despawn after this time |
SetGMRebirthBaseCD [seconds] | respawn cool down after death [seconds] |
SetGMRebirthExtraCD [seconds] | Time added to respawn cool down on multiple deaths |
SetGMPenaltiesMaxNum [number] | Maximum penalty for SetGMRebirthExtraCD |
SetGMPenaltiesCD [seconds] | Time after which respawn cooldowns are reset to SetGMRebirthBaseCD |
OpenAllHouseFlag 0/1 | Show the flags of all players on the map |
SetFriendDisplayDistance [meter] | Maximum distance in which names of squad members are displayed |
SetEnemyDisplayDistance [meter] | Maximum distance in which names of non-squad members are displayed |
SetPlayerDeathAvatarItemDurableRate [multiplier] | Lost durability of equipped items on death |
SetPlayerDeathShortcutItemDurableRate [multiplier] | Lost durability of items in the hotbar on death |
GMSetCraftTimeRate [multiplier] | Sets how fast items are repaired/crafted |
SetNpcRespawnRate [multiplier] | Sets how fast NPCs respawn |
SetAnimalBodyStayTime [seconds] | Sets the time after which animal bodies respawn |
SetHumanBodyStayTime [seconds] | Sets the time after which human corpses respawn |
GMSetNPCLootableItemRate [multiplier] | Sets the amount of dropped items from NPCs |
SetNpcSpawnLevelRate [multiplier] | Sets the level of NPCs |
SetWildNPCDamageRate [multiplier] | Sets the damage of wild NPCs |
SetWildNPCHealthRate [multiplier] | Sets how many hitpoints wild NPCs have |
SetWildNPCSpeedRate [multiplier] | Sets how fast wild NPCs are |
SetCityNPCLevelRate [multiplier] | Sets the level of raid NPCs |
SetCityNPCDamageRate [multiplier] | Sets the damage of raid NPCs |
SetCityNPCHealthRate [multiplier] | Sets how many hitpoints raid NPCs have |
SetCityNPCSpeedRate [multiplier] | Sets how fast raid NPCs are |
SetCityNPCNumRate [multiplier] | Sets how many raid NPCs are spawned per round |
SetNpcDisplayDistance [meter] | Maximum distance in which names of NPCs are displayed |
GMSetInventoryGainRate [multiplier] | Maximum amount of resources collected |
GMSetCityAtkNPCLootItemRate [multiplier] | Sets how many items raid NPCs drop |
SetPlayerMaxHouseFlagNumber [number] | Maximum number of flags a player can set |
SetGJConstructMaxNumRatio [multiplier] | Multiplies the number of construct types that can be placed |
SetHFTrapMaxNum [amount] | Number of traps that can be placed in the flag radius |
SetHFTurretMaxNum [amount] | number of turrets that can be placed in the flag radius |
SetConstructDefenseRatio [multiplier] | How much damage defensive building parts take |
SetTrapDefenseRatio [multiplier] | How much damage traps take |
SetTurretDefenseRatio [multiplier] | How much damage turrets take |
SetTrapDamageRatio [multiplier] | How much damage traps take |
SetTurretDamageRatio [multiplier] | How much damage turrets do |
SetConstructMaxHealthRatio [multiplier] | Sets the durability of building parts |
SetConstructReturnHPRatio [multiplier] | Determines how much durability of building parts is restored |
SetHouseFlagRepairHealthRatio [multiplier] | Multiplies the regeneration of building parts in the area of influence of a flag |
SetCHFDamagedRateByPlayer [multiplier] | Multiplies the damage caused by player weapons to flags |
SetCHFDamagedRateByVehicle [multiplier] | Multiplies the damage caused by vehicles to flags |
SetCHFDamagedRateByNpc [multiplier] | Multiplies the damage NPCs do to flags |
SetHouseFlagExcitantTime [number] | Value must be between 0 and 24. Sets the time in which flags can be attacked |
Command | Description |
---|---|
GMSetMaxRetrieveProductsRate [multiplier] | Maximum amount that can be collected must be higher than individual multipliers |
GMSetTreeGainRate [multiplier] | Multiplies the amount of collected wood |
GMSetBushGainRate [multiplier] | Multiplies the amount of plants collected |
GMSetOreGainRate [multiplier] | Multiplies the amount of ore collected |
GMSetCropReapRate [multiplier] | Multiplies the amount of crops collected |
GMSetFleshGainRate [multiplier] | Multiplies the amount of collected flesh |
GMSetCropGrowRate [multiplier] | Sets how fast crops grow |
GMSetTTC_Oil_Rate [multiplier] | Multiplies the amount of oil collected |
GMSetWaterCollector_Rate [multiplier] | Multiplies the amount of water collected |
GMSetTTC_Ore_Rate [multiplier] | Multiplies the amount of automatically collected ore |
GMSetTTC_Fish_Rate [multiplier] | Multiplies the amount of collected fish |
Command | Description |
---|---|
hide 1/0 | Activates/Deactivates invisibility |
fly | Activates flight mode |
walk | Deactivates flight mode |
ghost | Activates noclip. Type command again to deactivate |
PerspectiveConstruct 0/1 | Hides/displays names of building parts and their owners on the map |
PerspectivePlayer 0/1 | Hide/Show player names |
goto x y z | Teleport to specified coordinates |
ClearAllNPC | Kill all NPCs |
SetPlayerScaleRate [scale] | Change the size of your character model |
ClearAllPlayersGodMode | Deactivates the Godmode of all players on the server |
ActivateInfiniteStamina 1/0 | Activates/Deactivates infinite stamina |
ActivateIgnoreEnvironment 1/0 | 1=Ignores damage from the environment |
ActivateInfiniteRecoverHealth 1/0 | Activates/Deactivates maximum health regeneration per second |
KillGuildAll 1 | Kills the specified player if not in the squad. Kills all squad members if specified player is in a squad. Items are dropped on death |
KillGuildAll 0 | Kills the specified player if not in a squad. Kills all squad members if specified player is in a squad. Items are not dropped on death |
KillRadiusGuildConstruct 1 [meter] | Destroys structures in the given radius. If player is not in a squad, only that squad is affected. If a player is in a squad, it affects all players in the squad. Items are dropped |
KillRadiusGuildConstruct 0 [meter] | Destroys structures in the opposed radius. If player is not in a squad, only that player is affected. If a player is in a squad, it affects all players in the squad. Items are not dropped. |
KillRadiusGuildVehicle 1 [meter] | Destroys vehicles in the opposed radius. If player is not in a squad, only that player is affected. If a player is in a squad, it affects all players in the squad. Items are dropped [meter] |
KillRadiusGuildVehicle 0 [meter] | Destroys vehicles in the opposed radius. If player is not in a squad, only that player is affected. If a player is in a squad, it affects all players in the squad. Items are not dropped |
ClearAttackCityCD [Player ID] | Resets the supply cool-down of the specified player. |
SetEnableSuperKill | Enables one-hit kills. Enter again to deactivate |
JoinGuild | Allows joining a squad. Squad must be selected before |
SetGuildAdmin 1/0 | Makes you the squadmin |
ForcedChangeGuildName [squad GUID] [new squad name] | Forces a name change for the specified squad |
JoinGuildByGuid [squad GUID] | Forces a join to the specified squad |
KillInteractObject | Kills unit in crosshairs. Affects vehicles, creatures and buildings. |
GMCreatorMode 1/0 | Activates/Deactivates Creator Mode |
GMAddItems [itemID] [amount] [playerID] | Adds a player to items. If no player is specified, items are added to you. |
AddTargetPlayerExp [playerID] [EXP] | Gives experience to the specified player |
GMSpawnNPCByLocation [creatureID] [level] x y z | Spawns the specified creature with specified level at the specified coordinates |
GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [meter] [playerID] | Spawns the specified creature with specified level in the specified radius of the respective player. If no player is specified, the creature spawns around you. |
GMSpawnPetByPlayerGuid [creatureID] [level] [amount] [meter] [playerID] | Spawns the specified level creature within the specified radius of the player. If no player is specified, the creature spawns around you |
Admin Commands Source: 4netplayers.com