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proposal: testing/synctest: new package for testing concurrent code #67434

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neild opened this issue May 16, 2024 · 108 comments
Open

proposal: testing/synctest: new package for testing concurrent code #67434

neild opened this issue May 16, 2024 · 108 comments

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@neild
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neild commented May 16, 2024

Current proposal status: #67434 (comment)


This is a proposal for a new package to aid in testing concurrent code.

// Package synctest provides support for testing concurrent code.
package synctest

// Run executes f in a new goroutine.
//
// The new goroutine and any goroutines transitively started by it form a group.
// Run waits for all goroutines in the group to exit before returning.
//
// Goroutines in the group use a synthetic time implementation.
// The initial time is midnight UTC 2000-01-01.
// Time advances when every goroutine is idle.
// If every goroutine is idle and there are no timers scheduled,
// Run panics.
func Run(f func())

// Wait blocks until every goroutine within the current group is idle.
//
// A goroutine is idle if it is blocked on a channel operation,
// mutex operation,
// time.Sleep,
// a select with no cases,
// or is the goroutine calling Wait.
//
// A goroutine blocked on an I/O operation, such as a read from a network connection,
// is not idle. Tests which operate on a net.Conn or similar type should use an
// in-memory implementation rather than a real network connection.
//
// The caller of Wait must be in a goroutine created by Run,
// or a goroutine transitively started by Run.
// If it is not, Wait panics.
func Wait()

This package has two main features:

  1. It permits using a fake clock to test code which uses timers. The test can control the passage of time as observed by the code under test.
  2. It permits a test to wait until an asynchronous operation has completed.

As an example, let us say we are testing an expiring concurrent cache:

type Cache[K comparable, V any] struct{}

// NewCache creates a new cache with the given expiry.
// f is called to create new items as necessary.
func NewCache[K comparable, V any](expiry time.Duration, f func(K) V) *Cache {}

// Get returns the cache entry for K, creating it if necessary.
func (c *Cache[K,V]) Get(key K) V {}

A naive test for this cache might look something like this:

func TestCacheEntryExpires(t *testing.T) {
	count := 0
	c := NewCache(2 * time.Second, func(key string) int {
		count++
		return fmt.Sprintf("%v:%v", key, count)
	})

	// Get an entry from the cache.
	if got, want := c.Get("k"), "k:1"; got != want {
		t.Errorf("c.Get(k) = %q, want %q", got, want)
	}

	// Verify that we get the same entry when accessing it before the expiry.
	time.Sleep(1 * time.Second)
	if got, want := c.Get("k"), "k:1"; got != want {
		t.Errorf("c.Get(k) = %q, want %q", got, want)
	}

	// Wait for the entry to expire and verify that we now get a new one.
	time.Sleep(3 * time.Second)
	if got, want := c.Get("k"), "k:2"; got != want {
		t.Errorf("c.Get(k) = %q, want %q", got, want)
	}
}

This test has a couple problems. It's slow, taking four seconds to execute. And it's flaky, because it assumes the cache entry will not have expired one second before its deadline and will have expired one second after. While computers are fast, it is not uncommon for an overloaded CI system to pause execution of a program for longer than a second.

We can make the test less flaky by making it slower, or we can make the test faster at the expense of making it flakier, but we can't make it fast and reliable using this approach.

We can design our Cache type to be more testable. We can inject a fake clock to give us control over time in tests. When advancing the fake clock, we will need some mechanism to ensure that any timers that fire have executed before progressing the test. These changes come at the expense of additional code complexity: We can no longer use time.Timer, but must use a testable wrapper. Background goroutines need additional synchronization points.

The synctest package simplifies all of this. Using synctest, we can write:

func TestCacheEntryExpires(t *testing.T) {
        synctest.Run(func() {
                count := 0
                        c := NewCache(2 * time.Second, func(key string) int {
                        count++
                        return fmt.Sprintf("%v:%v", key, count)
                })

                // Get an entry from the cache.
                if got, want := c.Get("k"), "k:1"; got != want {
                        t.Errorf("c.Get(k) = %q, want %q", got, want)
                }

                // Verify that we get the same entry when accessing it before the expiry.
                time.Sleep(1 * time.Second)
                synctest.Wait()
                if got, want := c.Get("k"), "k:1"; got != want {
                        t.Errorf("c.Get(k) = %q, want %q", got, want)
                }

                // Wait for the entry to expire and verify that we now get a new one.
                time.Sleep(3 * time.Second)
                synctest.Wait()
                if got, want := c.Get("k"), "k:2"; got != want {
                        t.Errorf("c.Get(k) = %q, want %q", got, want)
                }
        })
}

This is identical to the naive test above, wrapped in synctest.Run and with the addition of two calls to synctest.Wait. However:

  1. This test is not slow. The time.Sleep calls use a fake clock, and execute immediately.
  2. This test is not flaky. The synctest.Wait ensures that all background goroutines have idled or exited before the test proceeds.
  3. This test requires no additional instrumentation of the code under test. It can use standard time package timers, and it does not need to provide any mechanism for tests to synchronize with it.

A limitation of the synctest.Wait function is that it does not recognize goroutines blocked on network or other I/O operations as idle. While the scheduler can identify a goroutine blocked on I/O, it cannot distinguish between a goroutine that is genuinely blocked and one which is about to receive data from a kernel network buffer. For example, if a test creates a loopback TCP connection, starts a goroutine reading from one side of the connection, and then writes to the other, the read goroutine may remain in I/O wait for a brief time before the kernel indicates that the connection has become readable. If synctest.Wait considered a goroutine in I/O wait to be idle, this would cause nondeterminism in cases such as this,

Tests which use synctest with network connections or other external data sources should use a fake implementation with deterministic behavior. For net.Conn, net.Pipe can create a suitable in-memory connection.

This proposal is based in part on experience with tests in the golang.org/x/net/http2 package. Tests of an HTTP client or server often involve multiple interacting goroutines and timers. For example, a client request may involve goroutines writing to the server, reading from the server, and reading from the request body; as well as timers covering various stages of the request process. The combination of fake clocks and an operation which waits for all goroutines in the test to stabilize has proven effective.

@aclements
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I really like how simple this API is.

Time advances when every goroutine is idle.

How does time work when goroutines aren't idle? Does it stand still, or does it advance at the usual rate? If it stands still, it seems like that could break software that assumes time will advance during computation (that maybe that's rare in practice). If it advances at the usual rate, it seems like that reintroduces a source of flakiness. E.g., in your example, the 1 second sleep will advance time by 1 second, but then on a slow system the checking thread may still not execute for a long time.

What are the bounds of the fake time implementation? Presumably if you're making direct system calls that interact with times or durations, we're not going to do anything about that. Are we going to make any attempt at faking time in the file system?

If every goroutine is idle and there are no timers scheduled, Run panics.

What if a goroutine is blocked on a channel that goes outside the group? This came to mind in the context of whether this could be used to coordinate a multi-process client/server test, though I think it would also come up if there's any sort of interaction with a background worker goroutine or pool.

or is the goroutine calling Wait.

What happens if multiple goroutines in a group call Wait? I think the options are to panic or to consider all of them idle, in which case they would all wake up when every other goroutine in the group is idle.

What happens if you have nested groups, say group A contains group B, and a goroutine in B is blocked in Wait, and then a goroutine in A calls Wait? I think your options are to panic (though that feels wrong), wake up both if all of the goroutines in group A are idle, or wake up just B if all of the goroutines in B are idle (but this block waking up A until nothing is calling Wait in group B).

@neild
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neild commented May 16, 2024

How does time work when goroutines aren't idle?

Time stands still, except when all goroutines in a group are idle. (Same as the playground behaves, I believe.) This would break software that assumes time will advance. You'd need to use something else to test that case.

What are the bounds of the fake time implementation?

The time package: Now, Since, Sleep, Timer, Ticker, etc.

Faking time in the filesystem seems complicated and highly specialized, so I don't think we should try. Code which cares about file timestamps will need to use a test fs.FS or some such.

What if a goroutine is blocked on a channel that goes outside the group?

As proposed, this would count as an idle goroutine. If you fail to isolate the system under test this will probably cause problems, so don't do that.

What happens if multiple goroutines in a group call Wait?

As proposed, none of them ever wake up and your test times out, or possibly panics if we can detect that all goroutines are blocked in that case. Having them all wake at the same time would also be reasonable.

What happens if you have nested groups

Oh, I didn't think of that. Nested groups are too complicated, Run should panic if called from within a group.

@apparentlymart
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This is a very interesting proposal!

I feel worried that the synctest.Run characteristic of establishing a "goroutine group" and blocking until it completes might make it an attractive nuisance for folks who see it as simpler than arranging for the orderly completion of many goroutines using other synchronization primitives. That is: people may be tempted to use it in non-test code.

Assuming that's a valid concern (if it isn't then I'll retract this entire comment!), I could imagine mitigating it in two different ways:

  • Offer "goroutine groups" as a standalone synchronization primitive that synctest.Run is implemented in terms of, offering the "wait for completion of this and any other related goroutines" mechanism as a feature separate from synthetic time. Those who want to use it in non-test code can therefore use the lower-level function directly, instead of using synctest.Run.
  • Change the synctest.Run design in some way that makes it harder to misuse. One possible idea: make synctest.Run take a testing.TB as an additional argument, and then in every case where the proposal currently calls for a panic use t.FailNow() instead. It's inconvenient (though of course not impossible) to obtain a testing.TB implementation outside of a test case or benchmark, which could be sufficient inconvenience for someone to reconsider what they were attempting.

(I apologize in advance if I misunderstood any part of the proposal or if I am missing something existing that's already similarly convenient to synctest.Run.)

@neild
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neild commented May 17, 2024

The fact that synctest goroutine groups always use a fake clock will hopefully act as discouragement to using them in non-test code. Defining goroutines blocked on I/O as not being idle also discourages use outside of tests; any goroutine reading from a network connection defeats synctest.Wait entirely.

I think using idle-wait synchronization outside of tests is always going to be a mistake. It's fragile and fiddly, and you're better served by explicit synchronization. (This prompts the question: Isn't this fragile and fiddly inside tests as well? It is, but using a fake clock removes much of the sources of fragility, and tests often have requirements that make the fiddliness a more worthwhile tradeoff. In the expiring cache example, for example, non-test code will never need to guarantee that a cache entry expires precisely at the nanosecond defined.)

So while perhaps we could offer a standalone synchroniziation primitive outside of synctest, I think we would need a very good understanding of when it would be appropriate to use it.

As for passing a testing.TB to synctest.Run, I don't think this would do much to prevent misuse, since the caller could just pass a &testing.T{}, or just nil. I don't think it would be wise to use synctest outside of tests, but if someone disagrees, then I don't think it's worth trying to stop them.

@gh2o
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gh2o commented May 18, 2024

Interesting proposal. I like that it allows for waiting for a group of goroutines, as opposed to all goroutines in my proposal (#65336), though I do have some concerns:

  • Complexity of implementation: Having to modify every time-related function may increase complexity for non-test code. Would it make more sense to outsource the mock time implementation to a third party library? The Wait() function should be sufficient for the third party library to function deterministically, and goroutines started by Run() would behave like normal goroutines in all aspects.

  • Timeouts: In my proposal, WaitIdle() returns a <-chan struct{} since it allows for a test harness to abort the test if it takes too long (e.g. 30 seconds in case the test gets stuck in an infinite loop). Would it make sense for the Wait() function here to return a chan too to allow for timeouts?

@neild
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neild commented May 18, 2024

One of the goals of this proposal is to minimize the amount of unnatural code required to make a system testable. Mock time implementations require replacing calls to idiomatic time package functions with a testable interface. Putting fake time in the standard library would let us just write the idiomatic code without compromising testability.

For timeouts, the -timeout test flag allows aborting too-slow tests. Putting an explicit timeout in test code is usually a bad idea, because how long a test is expected to run is a property of the local system. (I've seen a lot of tests inside Google which set an explicit timeout of 5 or 10 seconds, and then experience flakiness when run with -tsan and on CI systems that execute at a low batch priority.)

Also, it would be pointless for Wait to return a <-chan struct{}, because Wait must be called from within a synctest group and therefore the caller doesn't have access to a real clock.

@ianlancetaylor ianlancetaylor moved this to Incoming in Proposals May 18, 2024
@neild
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neild commented May 22, 2024

I wanted to evaluate practical usage of the proposed API.

I wrote a version of Run and Wait based on parsing the output of runtime.Stack. Wait calls runtime.Gosched in a loop until all goroutines in the current group are idle.

I also wrote a fake time implementation.

Combined, these form a reasonable facsimile of the proposed synctest package, with some limitations: The code under test needs to be instrumented to call the fake time functions, and to call a marking function after creating new goroutines. Also, you need to call a synctest.Sleep function in tests to advance the fake clock.

I then added this instrumentation to net/http.

The synctest package does not work with real network connections, so I added an in-memory net.Conn implementation to the net/http tests.

I also added an additional helper to net/http's tests, which simplifies some of the experimentation below:

var errStillRunning = errors.New("async op still running")

// asyncResult is the result of an asynchronous operation.
type asyncResult[T any] struct {}

// runAsync runs f in a new goroutine,
// and returns an asyncResult which is populated with the result of f when it finishes.
// runAsync calls synctest.Wait after running f.
func runAsync[T any](f func() (T, error)) *asyncResult[T]

// done reports whether the asynchronous operation has finished.
func (r *asyncResult[T]) done() bool

// result returns the result of the asynchronous operation.
// It returns errStillRunning if the operation is still running.
func (r *asyncResult[T]) result() (T, error)

One of the longest-running tests in the net/http package is TestServerShutdownStateNew (https://go.googlesource.com/go/+/refs/tags/go1.22.3/src/net/http/serve_test.go#5611). This test creates a server, opens a connection to it, and calls Server.Shutdown. It asserts that the server, which is expected to wait 5 seconds for the idle connection to close, shuts down in no less than 2.5 seconds and no more than 7.5 seconds. This test generally takes about 5-6 seconds to run in both HTTP/1 and HTTP/2 modes.

The portion of this test which performs the shutdown is:

shutdownRes := make(chan error, 1)
go func() {
	shutdownRes <- ts.Config.Shutdown(context.Background())
}()
readRes := make(chan error, 1)
go func() {
	_, err := c.Read([]byte{0})
	readRes <- err
}()

// TODO(#59037): This timeout is hard-coded in closeIdleConnections.
// It is undocumented, and some users may find it surprising.
// Either document it, or switch to a less surprising behavior.
const expectTimeout = 5 * time.Second

t0 := time.Now()
select {
case got := <-shutdownRes:
	d := time.Since(t0)
	if got != nil {
		t.Fatalf("shutdown error after %v: %v", d, err)
	}
	if d < expectTimeout/2 {
		t.Errorf("shutdown too soon after %v", d)
	}
case <-time.After(expectTimeout * 3 / 2):
	t.Fatalf("timeout waiting for shutdown")
}

// Wait for c.Read to unblock; should be already done at this point,
// or within a few milliseconds.
if err := <-readRes; err == nil {
	t.Error("expected error from Read")
}

I wrapped the test in a synctest.Run call and changed it to use the in-memory connection. I then rewrote this section of the test:

shutdownRes := runAsync(func() (struct{}, error) {
	return struct{}{}, ts.Config.Shutdown(context.Background())
})
readRes := runAsync(func() (int, error) {
	return c.Read([]byte{0})
})

// TODO(#59037): This timeout is hard-coded in closeIdleConnections.
// It is undocumented, and some users may find it surprising.
// Either document it, or switch to a less surprising behavior.
const expectTimeout = 5 * time.Second

synctest.Sleep(expectTimeout - 1)
if shutdownRes.done() {
	t.Fatal("shutdown too soon")
}

synctest.Sleep(2 * time.Second)
if _, err := shutdownRes.result(); err != nil {
	t.Fatalf("Shutdown() = %v, want complete", err)
}
if n, err := readRes.result(); err == nil || err == errStillRunning {
	t.Fatalf("Read() = %v, %v; want error", n, err)
}

The test exercises the same behavior it did before, but it now runs instantaneously. (0.01 seconds on my laptop.)

I made an interesting discovery after converting the test: The server does not actually shut down in 5 seconds. In the initial version of this test, I checked for shutdown exactly 5 seconds after calling Shutdown. The test failed, reporting that the Shutdown call had not completed.

Examining the Shutdown function revealed that the server polls for closed connections during shutdown, with a maximum poll interval of 500ms, and therefore shutdown can be delayed slightly past the point where connections have shut down.

I changed the test to check for shutdown after 6 seconds. But once again, the test failed.

Further investigation revealed this code (https://go.googlesource.com/go/+/refs/tags/go1.22.3/src/net/http/server.go#3041):

st, unixSec := c.getState()
// Issue 22682: treat StateNew connections as if
// they're idle if we haven't read the first request's
// header in over 5 seconds.
if st == StateNew && unixSec < time.Now().Unix()-5 {
	st = StateIdle
}

The comment states that new connections are considered idle for 5 seconds, but thanks to the low granularity of Unix timestamps the test can consider one idle for as little as 4 or as much as 6 seconds. Combined with the 500ms poll interval (and ignoring any added scheduler delay), Shutdown may take up to 6.5 seconds to complete, not 5.

Using a fake clock rather than a real one not only speeds up this test dramatically, but it also allows us to more precisely test the behavior of the system under test.


Another slow test is TestTransportExpect100Continue (https://go.googlesource.com/go/+/refs/tags/go1.22.3/src/net/http/transport_test.go#1188). This test sends an HTTP request containing an "Expect: 100-continue" header, which indicates that the client is waiting for the server to indicate that it wants the request body before it sends it. In one variation, the server does not send a response; after a 2 second timeout, the client gives up waiting and sends the request.

This test takes 2 seconds to execute, thanks to this timeout. In addition, the test does not validate the timing of the client sending the request body; in particular, tests pass even if the client waits

The portion of the test which sends the request is:

resp, err := c.Do(req)

I changed this to:

rt := runAsync(func() (*Response, error) {
	return c.Do(req)
})
if v.timeout {
	synctest.Sleep(expectContinueTimeout-1)
	if rt.done() {
		t.Fatalf("RoundTrip finished too soon")
	}
	synctest.Sleep(1)
}
resp, err := rt.result()
if err != nil {
	t.Fatal(err)
}

This test now executes instantaneously. It also verifies that the client does or does not wait for the ExpectContinueTimeout as expected.

I made one discovery while converting this test. The synctest.Run function blocks until all goroutines in the group have exited. (In the proposed synctest package, Run will panic if all goroutines become blocked (deadlock), but I have not implemented that feature in the test version of the package.) The test was hanging in Run, due to leaking a goroutine. I tracked this down to a missing net.Conn.Close call, which was leaving an HTTP client reading indefinitely from an idle and abandoned server connection.

In this case, Run's behavior caused me some confusion, but ultimately led to the discovery of a real (if fairly minor) bug in the test. (I'd probably have experienced less confusion, but I initially assumed this was a bug in the implementation of Run.)


At one point during this exercise, I accidentally called testing.T.Run from within a synctest.Run group. This results in, at the very best, quite confusing behavior. I think we would want to make it possible to detect when running within a group, and have testing.T.Run panic in this case.


My experimental implementation of the synctest package includes a synctest.Sleep function by necessity: It was much easier to implement with an explicit call to advance the fake clock. However, I found in writing these tests that I often want to sleep and then wait for any timers to finish executing before continuing.

I think, therefore, that we should have one additional convenience function:

package synctest

// Sleep pauses the current goroutine for the duration d,
// and then blocks until every goroutine in the current group is idle.
// It is identical to calling time.Sleep(d) followed by Wait.
//
// The caller of Sleep must be in a goroutine created by Run,
// or a goroutine transitively started by Run.
// If it is not, Sleep panics.
func Sleep(d time.Duration) {
	time.Sleep(d)
	Wait()
}

The net/http package was not designed to support testing with a fake clock. This has served as an obstacle to improving the state of the package's tests, many of which are slow, flaky, or both.

Converting net/http to be testable with my experimental version of synctest required a small number of minor changes. A runtime-supported synctest would have required no changes at all to net/http itself.

Converting net/http tests to use synctest required adding an in-memory net.Conn. (I didn't attempt to use net.Pipe, because its fully-synchronous behavior tends to cause problems in tests.) Aside from this, the changes required were very small.


My experiment is in https://go.dev/cl/587657.

@rsc
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rsc commented May 23, 2024

This proposal has been added to the active column of the proposals project
and will now be reviewed at the weekly proposal review meetings.
— rsc for the proposal review group

@gh2o
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gh2o commented May 29, 2024

Commenting here due to @rsc's request:

Relative to my proposal #65336, I have the following concerns:

  • Goroutine grouping: the only precedent for goroutine having a user-visible identity is runtime.LockOSThread(), and even then, it is set-only: a goroutine can not know whether it is locked to a thread or not without parsing runtime.Stack() output. Having these special "test mode" goroutines feels like a violation of goroutines being interchangeable anonymous workers, insofar as the Go runtime hides the goroutine ID from user code. Having a global wait is acceptable in the case of tests since it is unlikely for background goroutines to be present to interfere with the wait (and possibly actually desirable to catch those too).
  • Overriding standard library behavior: again, there is no precedent for standard library functions to behave differently based on what goroutine they are called from. The standard idiomatic way to do this is to define an interface (e.g. fs.FS) and direct all calls through the interface, and the implementation of the interface can be mocked at test time. If it is desirable to keep the current Run()/Wait() API, I would still strongly advocate for not changing the behavior of the standard time package, and instead incorporate a mock clock implementation in another package (likely under testing).

@neild
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neild commented May 29, 2024

Regarding overriding the time package vs. providing a testing implementation:

The time package provides a number of commonly-used, exported functions, where code that makes direct use of these functions cannot be properly tested. I think this makes it unique in the standard library. For example, code which directly calls time.Sleep cannot be tested properly, because inserting a real delay inherently makes a test slow, and because there is no non-flaky way for a test to ensure that a certain amount of time has elapsed.

In contrast, we can test code which calls os.Open by providing it with the name of a file in a test directory. We can test code which calls net.Listen by listening on a loopback interface. The io/fs.FS interface may be used to create a testable seam in a system, but it isn't required.

Time is fundamentally different in that there is no way to use real time in a test without making the test flaky and slow.

Time is also different from an fs.File or a net.Conn in that there is only one plausible production implementation of time. A fs.FS might be the local filesystem, or an embedded set of static files, or a remote filesystem of some kind. A net.Conn might be a TCP or TLS connection. But it is difficult to come up with occasions outside of tests when time.Sleep should do anything other than sleep for the defined amount of time.

Since we can't use real time in tests, we can insert a testable wrapper around the time package as you propose. This requires that we avoid the idiomatic and easy-to-use time package functions. We essentially put an asterisk next to every existing function in the time package that deals with the system clock saying, "don't actually use this, or at least not in code you intend to test".

In addition, if we define a standard testable wrapper around the clock, we are essentially declaring that all public packages which deal with time should provide a way to plumb in a clock. (Some packages do this already, of course; crypto/tls.Config.Time is an example in std).

That's an option, of course. But it would be a very large change to the Go ecosystem as a whole.

@DmitriyMV
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DmitriyMV commented May 29, 2024

the only precedent for goroutine having a user-visible identity is runtime.LockOSThread()

The pprof.SetGoroutineLabels disagrees.

insofar as the Go runtime hides the goroutine ID from user code

It doesn't try to hide it, more like tries to restrict people from relying on numbers.

Having a global wait is acceptable in the case of tests since it is unlikely for background goroutines to be present to interfere with the wait (and possibly actually desirable to catch those too).

If I understood proposal correctly, it will wait for any goroutine (and recursively) that was started using go statement from the func passed to Run. It will not catch anything started before or sidewise. Which brings the good question: @neild will it also wait for time.AfterFunc(...) goroutines if time.AfterFunc(...) was called in the chain leading to synctest.Run?

@neild
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neild commented May 29, 2024

@neild will it also wait for time.AfterFunc(...) goroutines if time.AfterFunc(...) was called in the chain leading to synctest.Run?

Yes, if you call AfterFunc from within a synctest group then the goroutine started by AfterFunc is also in the group.

@gh2o
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gh2o commented May 30, 2024

Given that there's more precedent for goroutine identity than I had previously thought, and seeing how pprof.Do() works, I am onboard with the idea of goroutine groups.

However, I'm still a little ambivalent about goroutine groups affecting time package / standard library behavior, and theoretically a test running in synctest mode may want to know the real world time for logging purposes (I guess that could be solved by adding a time.RealNow() or something similar). The Wait() primitive seems to provide what is necessary for a third-party package to provide the same functionality without additional runtime support, so it could be worth exploring this option a bit more.

That being said, I agree that plumbing a time/clock interface through existing code is indeed tedious, and having time modified to conditionally use a mock timer may be the lesser evil. But it still feels a little icky to me for some reason.

@aclements
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Thanks for doing the experiment. I find the results pretty compelling.

I think, therefore, that we should have one additional convenience function: [synctest.Sleep]

I don't quite understand this function. Given the fake time implementation, if you sleep even a nanosecond past timer expiry, aren't you already guaranteed that those timers will have run because the fake time won't advance to your sleep deadline until everything is blocked again?

Nested groups are too complicated, Run should panic if called from within a group.

Partly I was wondering about nested groups because I've been scheming other things that the concept of a goroutine group could be used for. Though it's true that, even if we have groups for other purposes, it may make sense to say that synctest groups cannot be nested, even if in general groups can be nested.

@neild
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neild commented May 30, 2024

Given the fake time implementation, if you sleep even a nanosecond past timer expiry, aren't you already guaranteed that those timers will have run because the fake time won't advance to your sleep deadline until everything is blocked again?

You're right that sleeping past the deadline of a timer is sufficient. The synctest.Wait function isn't strictly necessary at all; you could use time.Sleep(1) to skip ahead a nanosecond and ensure all currently running goroutines have parked.

It's fairly natural to sleep to the exact instant of a timer, however. If a cache entry expires in some amount of time, it's easy to sleep for that exact amount of time, possibly using the same constant that the cache timeout was initialized with, rather than adding a nanosecond.

Adding nanoseconds also adds a small but real amount of confusion to a test in various small ways: The time of logged events drifts off the integer second, rate calculations don't come out as cleanly, and so on.

Plus, if you forget to add the necessary adjustment or otherwise accidentally sleep directly onto the instant of a timer's expiry, you get a race condition.

Cleaner, I think, for the test code to always resynchronize after poking the system under test. This doesn't have to be a function in the synctest package, of course; synctest.Sleep is a trivial two-liner using exported APIs. But I suspect most users of the package would use it, or at least the ones that make use of the synthetic clock.

I've been scheming other things that the concept of a goroutine group could be used for.

I'm very intrigued! I've just about convinced myself that there's a useful general purpose synchronization API hiding in here, but I'm not sure what it is or what it's useful for.

@rsc
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rsc commented Jun 5, 2024

For what it's worth, I think it's a good thing that virtual time is included in this, because it makes sure that this package isn't used in production settings. It makes it only suitable for tests (and very suitable).

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rsc commented Jun 5, 2024

It sounds like the API is still:

// Package synctest provides support for testing concurrent code.
package synctest

// Run executes f in a new goroutine.
//
// The new goroutine and any goroutines transitively started by it form a group.
// Run waits for all goroutines in the group to exit before returning.
//
// Goroutines in the group use a synthetic time implementation.
// The initial time is midnight UTC 2000-01-01.
// Time advances when every goroutine is idle.
// If every goroutine is idle and there are no timers scheduled,
// Run panics.
func Run(f func())

// Wait blocks until every goroutine within the current group is idle.
//
// A goroutine is idle if it is blocked on a channel operation,
// mutex operation,
// time.Sleep,
// a select with no cases,
// or is the goroutine calling Wait.
//
// A goroutine blocked on an I/O operation, such as a read from a network connection,
// is not idle. Tests which operate on a net.Conn or similar type should use an
// in-memory implementation rather than a real network connection.
//
// The caller of Wait must be in a goroutine created by Run,
// or a goroutine transitively started by Run.
// If it is not, Wait panics.
func Wait()

Damien suggested adding also:

// Sleep pauses the current goroutine for the duration d,
// and then blocks until every goroutine in the current group is idle.
// It is identical to calling time.Sleep(d) followed by Wait.
//
// The caller of Sleep must be in a goroutine created by Run,
// or a goroutine transitively started by Run.
// If it is not, Sleep panics.
func Sleep(d time.Duration) {
	time.Sleep(d)
	Wait()
}

The difference between time.Sleep and synctest.Sleep seems subtle enough that it seems like you should have to spell out the Wait at the call sites where you need it. The only time you really need Wait is if you know someone else is waking up at that very moment. But then if they've both done the Sleep+Wait form then you still have a problem. You really only want some of the call sites (maybe just one) to use the Sleep+Wait form. I suppose that the production code will use time.Sleep since it's not importing synctest, so maybe it's clear that the test harness is the only one that will call Sleep+Wait. On the other hand, fixing a test failure by changing s/time.Sleep/synctest.Sleep/ will be a strange-looking bug fix. Better to have to add synctest.Wait instead. If we really need this, it could be synctest.SleepAndWait but that's what statements are for. Probably too subtle and should just limit the proposal to Run and Wait.

@gh2o
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gh2o commented Jun 5, 2024

Some additional suggestions for the description of the Wait() function:

// A goroutine is idle if it is blocked on a channel operation,
// mutex operation (...),
// time.Sleep,
// a select operation with or without cases,
// or is the goroutine calling Wait.
//
// A goroutine blocked on an I/O operation, such as a read from a network connection,
// is not idle. Tests which operate on a net.Conn or similar type should use an
// in-memory implementation rather than a real network connection.
//
// A goroutine blocked on a direct syscall (via the syscall package) is also not idle,
// even if the syscall itself sleeps.

Additionally, for "mutex operation", let's list out the the exact operations considered for implementation/testing completeness:

  • sync.Cond.Wait()
  • sync.Mutex.Lock()
  • sync.RWMutex.Lock()
  • sync.RWMutex.RLock()
  • sync.WaitGroup.Wait()

@nightlyone
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The API looks simple and that is excellent.

What I am worried about is the unexpected failure modes, leading to undetected regressions, which might need tight support in the testing package to detect.

Imagine you unit test your code but are unable to mock out a dependency. Maybe due to lack of experience or bad design of existing code I have to work with.

That dependency that suddenly starts calling a syscall (e.g. to lazily try to tune the library using a sync.Once instead of on init time and having a timeout).

Without support in testing you will never detect that now and only your tests will suddenly time out after an innocent minor dependency update.

@nightlyone
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May I ortgogonally to the previous comment suggest to limit this package to standard library only to gather more experience with that approach before ?

That would also allow to sketch out integration with the testing package in addition to finding more pitfalls.

@neild
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neild commented Jun 6, 2024

What I am worried about is the unexpected failure modes, leading to undetected regressions, which might need tight support in the testing package to detect.

Can you expand more on what you mean by undetected regressions?

If the code under test (either directly, or through a dependency) unexpectedly calls a blocking syscall, Wait will wait for that syscall to complete before proceeding. If the syscall completes normally (the code is using os/exec to execute a subprocess, for example), then everything should operate as expected--the operation completes and the test proceeds. If the syscall is waiting on some event (reading from a network socket, perhaps), then the test will hang, which is a detectable event. You can look at goroutine stacks from the timed-out test to analyze the reason for the hang.

Without support in testing

What kind of support are you thinking of?

@ChrisHines
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What does this do?

func TestWait(t *testing.T) {
    synctest.Run(func() {
        synctest.Wait()
    })
}

Does it succeed or panic? It's not clear to me from the API docs because:

If every goroutine is idle and there are no timers scheduled, Run panics.

A goroutine is idle if it [...] is the goroutine calling Wait.

This is obviously a degenerate case, but I think it also applies if a test wanted to get the fake time features when testing otherwise non-concurrent code.

@gh2o
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gh2o commented Jun 6, 2024

What does this do?

func TestWait(t *testing.T) {
    synctest.Run(func() {
        synctest.Wait()
    })
}

In this case, the goroutine calling synctest.Wait() should never enter idle because there's nothing to wait for, and hence a panic should not occur.

@neild
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neild commented Oct 24, 2024

Personally I like the unbubbling idea, perhaps because I'm already a bit skeptical of the idea of bubbling in general. You could do it without increasing the size of chan by keeping a side table of bubbled channels.

I've been thinking about this, and I think unbubbling channels at the end of the bubble isn't the right choice.

The problem is that it's reasonable for a test to want to shut down background goroutines in a cleanup function. For example, a test may start a server listening on a fake network socket (with a background goroutine blocked in net.Listener.Accept) and stop the server in a cleanup function. If the cleanup function runs after the bubble exits, then it runs too late: a bubble never exits cleanly while any bubbled goroutines are still executing.

Cleanup functions registered in a bubble should execute in the bubble.

This is independent of the question of whether bubbling channels is a good idea or not--even if we don't associate channels with bubbles, we still want to be able to shut down a test completely before Run exits and its bubble ends.

@aclements
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Putting on hold for experience with synctest under a GOEXPERIMENT (#69687). Discussion can of course continue, but this way we'll hold off on looking at this each week until there's more experience with it.

@aclements aclements moved this from Active to Hold in Proposals Nov 13, 2024
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Placed on hold.

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Change https://go.dev/cl/629735 mentions this issue: testing/synctest: add experimental synctest package

gopherbot pushed a commit that referenced this issue Nov 19, 2024
Add an internal (for now) implementation of testing/synctest.

The synctest.Run function executes a tree of goroutines in an
isolated environment using a fake clock. The synctest.Wait function
allows a test to wait for all other goroutines within the test
to reach a blocking point.

For #67434
For #69687

Change-Id: Icb39e54c54cece96517e58ef9cfb18bf68506cfc
Reviewed-on: https://go-review.googlesource.com/c/go/+/591997
Reviewed-by: Michael Pratt <[email protected]>
LUCI-TryBot-Result: Go LUCI <[email protected]>
@gopherbot
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Change https://go.dev/cl/629856 mentions this issue: runtime: avoid deadlock in synctest changegstatus when copying stacks

@mvdan
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mvdan commented Nov 20, 2024

Should this issue be closed now that #69687 is closed as implemented?

gopherbot pushed a commit that referenced this issue Nov 20, 2024
For #67434
Fixes #70452

Change-Id: Ie655a9e55837aa68b6bfb0bb69b6c8caaf3bbea5
Reviewed-on: https://go-review.googlesource.com/c/go/+/629856
Reviewed-by: Russ Cox <[email protected]>
LUCI-TryBot-Result: Go LUCI <[email protected]>
Auto-Submit: Damien Neil <[email protected]>
Reviewed-by: Michael Pratt <[email protected]>
@cherrymui
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Should this issue be closed now that #69687 is closed as implemented?

No. #69687 is adding experimental support (behind a GOEXPERIMENT), to gain experience and perhaps adjust the API/implementation accordingly. This issue is for making it final and generally available.

@neild
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neild commented Nov 22, 2024

#70512 is an interesting case which could conceivably occur in user code:

syscall/js.FuncOf takes a Go function and returns a value which can be passed to JavaScript for execution. This is used by the js version of syscall to invoke callback-based JS APIs.

This causes a problem when the caller of FuncOf is in a synctest bubble. In #70512, the caller waits for an asynchronous JS API to finish by creating a channel and waiting for the FuncOf function to send a value on it. This caused a cross-bubble channel send, and a panic. (The panic in this case is helpful, and I think this is a point in favor of associating channels with bubbles: The bubbled goroutine waiting on the channel is not "durably blocked"--it's essentially blocked on a syscall, and will wake when the call completes.)

I'm fixing this in https://go.dev/cl/631055 by making syscall/js.FuncOf aware of synctest. If a bubbled goroutine creates a function with FuncOf, its bubble will not become idle until the function is released with Func.Release, and the Go callback function will be executed in the bubble of the creator. (Fortunately syscall/js.Func already requires manual cleanup with an existing Release method, so we can easily track the lifetime of these functions.)

For the common case, this makes everything just work and is transparent to the user. If users use syscall/js.FuncOf directly, however, it's a complication that they may need to be aware of.

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Interesting case!

I think it makes sense to consider an asynchronous callback to be in the same bubble. In some sense, it is conceptually like the caller creates the goroutine for the callback to run on.

On the other hand, I think a js.FuncOf function can also be called synchronously, e.g. Go -> JS -> Go, all synchronous calls. In this case the callback runs on the same goroutine for the synchronous call. Usually it is the same goroutine that creates the FuncOf, so the same bubble makes sense. But it could be also a different goroutine, potentially in a different bubble?

@danp
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danp commented Dec 8, 2024

Thanks for this, @neild!

As part of writing up something to promote the experiment I noticed that tickers require a Stop for synctest.Run to return.

For example, with this test:

func Test(t *testing.T) {
	synctest.Run(func() {
		ctx := context.Background()

		ctx, cancel := context.WithCancel(ctx)

		var hits atomic.Int32
		go func() {
			tick := time.NewTicker(time.Millisecond)
			// no defer tick.Stop()
			for {
				select {
				case <-ctx.Done():
					return
				case <-tick.C:
					hits.Add(1)
				}
			}
		}()

		time.Sleep(3 * time.Millisecond)
		cancel()

		got := int(hits.Load())
		if want := 3; got != want {
			t.Fatalf("got %v, want %v", got, want)
		}
	})
}

It emits the message from Fatalf and then hangs.

Once I added the defer it returned. Since 1.23 came out I've gotten out of the habit of deferring Stop for Tickers and such so it was surprising.

@neild
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neild commented Dec 9, 2024

As part of writing up something to promote the experiment I noticed that tickers require a Stop for synctest.Run to return.

Thanks for testing the package out!

I'm convinced now that advancing the fake clock after the root goroutine returns is confusing and a mistake. I ran into a similar confusion in #67434 (comment), where a background goroutine in a poll loop unexpectedly kept synctest.Run executing forever.

I think the right behavior should be:

When the function called by synctest.Run returns, time stops advancing in the bubble. Run waits for all other goroutines in the bubble to exit before returning, but it does not advance the fake clock. If all remaining goroutines are durably blocked, Run panics.

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Change https://go.dev/cl/635375 mentions this issue: _content/doc/go1.24: add issue link to synctest relnotes

gopherbot pushed a commit to golang/website that referenced this issue Dec 11, 2024
For golang/go#67434

Change-Id: I6d6f0eb4d498ec65e05bedb40b68b778f7ad591f
Reviewed-on: https://go-review.googlesource.com/c/website/+/635375
Reviewed-by: Michael Pratt <[email protected]>
LUCI-TryBot-Result: Go LUCI <[email protected]>
Auto-Submit: Damien Neil <[email protected]>
@seankhliao
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Could the same underlying implementation be used to replace the faketime in the playground?

@paskozdilar
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paskozdilar commented Dec 15, 2024

I've tested out testing/synctest for some of my pet projects, and I've found a somewhat ugly, but functional, way for testing packages that use net.Listen and net.DialContext within the same process.

I've used Monkey for monkeypatching, channel-based mock-TCP implementation like this, and the following code in TestMain:

func TestMain(m *testing.M) {
	// Patch net.Listen to use mock.Listen
	monkey.Patch(net.Listen, mock.Listen)

	// Patch Dialer.DialContext to use mock.Dialer.DialContext
	monkey.PatchInstanceMethod(
		reflect.TypeOf(&net.Dialer{}),
		"DialContext",
		func(d *net.Dialer, ctx context.Context, network, address string) (net.Conn, error) {
			md := mock.Dialer{}
			return md.DialContext(ctx, network, address)
		},
	)
}

Running the tests that contain network calls using go test -gcflags=-l (as instructed in Monkey docs), all the tests that use DialContext/Listen, testing context cancellation, timeouts, etc. were passing instantly.

@neild
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neild commented Dec 16, 2024

Could the same underlying implementation be used to replace the faketime in the playground?

Possibly, but there are enough differences in behavior that it might not be a simplification. I don't have any plans to try to unify the implementations at this time. If someone wants to give it a shot, it's probably first best to wait and see what the outcome of the synctest experiment is (possibly this all gets reverted!).

@jellevandenhooff
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From working on https://github.com/jellevandenhooff/gosim, which simulates time like testing/synctest but also tries to do much more, I have some thoughts and questions:

  • with synctest the core Go runtime is 95% of the way there to deterministic simulation testing. Would it be possible and/or desirable to make the scheduler inside of a synctest bubble behave reproducibly? Running only one thread at a time seems doable, but always context-switching at the some spots seems much trickier.
  • for managing the bubble/non-bubble boundary, what would a design look like that runs bubbled code in a separate child process? In gosim the boundary between bubbled/non-bubbled code is more fragile because maps are not compatible across the boundary, and I moved all code-under-test to its own subprocess along with tooling to run tests running in a sub-process. With a child process there is never any question about unexpected interactions between bubbled and non-bubbled code. Additionally, it would mean that any bubble-only runtime logic need not be compiled into the main binary which might remove size or speed concerns for complicated detections of paused goroutines.
  • I imagine that users of synctest will want to mock eg. the network and filesystem. I think one thing this proposal demonstrates is the power of a global mock, where all users of channels and time end up using the same bubbled logic. Supporting OS-level APIs is not part of this proposal, but thinking about what to do to set those use-cases up for success seems good. Would you want a fs.FS interface with write support? A network.Network? Do they need to integrate with synctest?
  • A crazy thing to test is how programs behave when different nodes experience clock drift. I think that with synctest you could wrap an interface around time.Now (and others) that offsets clocks on different simulated nodes and then relies on synctest to advance time. That would require using that wrapper, which is too bad because it means all users of time need to be modified which seems unlikely to be adopted for eg. the timeouts in the gRPC or HTTP libraries. Supporting clock drift at the core of synctest, on the other hand, seems like a big request for a more niche use case.
  • Should clock values be this perfectly rounded? They are not in real applications. Maybe the perfectly synchronized clocks will catch some bugs where times are compared less-than-equals instead of equals (or vice-versa) which you would not find with fuzzier clocks. But maybe it hides other bugs?

@neild
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neild commented Dec 19, 2024

Would it be possible and/or desirable to make the scheduler inside of a synctest bubble behave reproducibly?

This is an interesting idea, but probably out of scope for the synctest proposal.

Currently, the runtime does the opposite when running under the race detector: Goroutine scheduling is made less deterministic, to aid in detecting accidental dependencies on the current scheduler behavior.

for managing the bubble/non-bubble boundary, what would a design look like that runs bubbled code in a separate child process?

I don't know. I think that's a different feature than synctest is attempting to provide.

Inside Google, we have a test library to aid in executing test functions in a subprocess. It's used something like this:

func Test(t *testing.T) {
  cmd := exectest.Command(t, "unrecovered panic", func(t *testing.T) {
    os.Exit(2)
  })
  _, err := cmd.CombinedOutput()
  if err == nil {
    t.Fatalf("expected unsuccessful exit, got none")
  }
}

The exectest.Command function runs the current test program in a subprocess, rerunning the current test up to the Command call and executing its parameter. If a test contains multiple exectest.Command calls, Command returns an ErrSkipped error from every call except the current one.

This is useful for testing functions that terminate the current process (like os.Exit). However, it's a fairly sharp-edged package--any init funcs rerun in the subprocess and Command necessarily reruns the entire test function up to the point where it was called. I don't see how to use this approach in synctest without adding a number of confusing corner cases.

Supporting OS-level APIs is not part of this proposal, but thinking about what to do to set those use-cases up for success seems good. Would you want a fs.FS interface with write support? A network.Network?

Time is, I think, somewhat unique in terms of testing.

The time package does not provide any testable abstractions. It exports functions like time.Now which can't be replaced in tests, and concrete types like time.Timer which can't be replaced with fakes. One could imagine a different design for the package with an abstract clock type which can be passed around, but that's not what we have.

It's also not possible to use real time in tests, or at least not well: Tests which sleep for some amount of real time are always slow and/or flaky.

In contrast, the net package provides a number of useful abstractions: You can write code which operates on a net.Conn or a net.Listener and use a fake implementation in tests. It's also possible to use real network connections on a loopback interface in tests. The fs package's filesystem abstraction may not include write support yet, but you can use the real filesystem in tests.

Another difference is that there's less variation in what users may want from a fake time implementation: time.Sleep should wait until the fake clock has advanced by some amount of time, time.AfterFunc should execute a function when the fake clock advances by some amount, and so on. In contrast, a test using a fake net implementation might want to inject faults, or drop packets, or introduce latency.

I do think that if the synctest experiment is successful, it will increase the need for good fake implementations of net.Listener, net.Conn, and net.PacketConn, since it mostly isn't possible to use loopback network connections with synctest. However, these can be developed outside the standard library.

A crazy thing to test is how programs behave when different nodes experience clock drift.

Should clock values be this perfectly rounded?

Clock drift seems highly specialized and out of scope for what synctest is trying to provide.

The precision of time under synctest is definitely artificial: A timer set to fire at a certain time will always fire at exactly that time, and time does not pass except when goroutines block. I don't see a way to avoid this; we could introduce clock drift, but at the expense of making it harder to write deterministic tests.

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bmizerany commented Dec 22, 2024

While profiling allocations using the new (*testing.B).Loop in some code that sleeps, I thought I'd make things spicy and try synctest to speed things up. It works great for finding allocations! I did, however, notice the ns/op reported was a little off. I'm assuming it's because the new Loop is not in the "bubble" or using some other timer or other?

; cat x_test.go 
package x

import (
	"testing"
	"testing/synctest"
	"time"
)

func Benchmark(b *testing.B) {
	synctest.Run(func() {
		for b.Loop() {
			time.Sleep(1 * time.Millisecond)
		}
	})
}
; go test -bench=.          
goos: darwin
goarch: arm64
pkg: x
cpu: Apple M3 Max
Benchmark-16    	   1200	-788254364987334 ns/op
PASS
ok  	x	0.181s

Switching back to for range b.N { ... } does not present the same output:

; cat x_test.go             
package x

import (
	"testing"
	"testing/synctest"
	"time"
)

func Benchmark(b *testing.B) {
	synctest.Run(func() {
		for range b.N {
			time.Sleep(1 * time.Millisecond)
		}
	})
}
; go test -bench=.
goos: darwin
goarch: arm64
pkg: x
cpu: Apple M3 Max
Benchmark-16    	2996448	      390.9 ns/op
PASS
ok  	x	1.756s

I would not assume the ns/op be accurate since the code is not really sleeping anymore, but the large negative duration is a little surprising.

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b.Loop handles scaling b.N internally, which involves a time.Since on b.start, which is time.Now before calling the benchmark function. Since synctest uses a completely different clock, time.Since on a time from outside the bubble won't work properly.

With a normal b.N loop, scaling is handled by calling the benchmark function multiple times and timing the entire thing, which means all timing occurs outside the bubble.

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bmizerany commented Dec 23, 2024

@prattmic Thank you for the insights. I had a hunch it was something along those lines.

I'm wondering if there is a way to detect the use of b.Loop in a bubble and show some helpful output to explain that timings are unable to be accurate and therefore are not displayed; or, if it is incorrect to mix synctest a b.Loop, refuse to build the benchmark?

@neild
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neild commented Dec 24, 2024

We could also have B.Loop use the real clock, even when in a bubble. Not saying that's the right choice, but it's an option.

If we don't have B.Loop use the real clock, it should probably panic when invoked in a bubble.

@neild
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neild commented Dec 30, 2024

Current proposal status

The testing/synctest package will be available in Go 1.24 as an experimental package. The package is not available by default. To use it, build your program with the environment variable GOEXPERIMENT=synctest.

The experimental package API is as follows:

// Run executes f in a new goroutine.
//
// The new goroutine and any goroutines transitively started by it form
// an isolated "bubble".
// Run waits for all goroutines in the bubble to exit before returning.
//
// Goroutines in the bubble use a synthetic time implementation.
// The initial time is midnight UTC 2000-01-01.
//
// Time advances when every goroutine in the bubble is blocked.
// For example, a call to time.Sleep will block until all other
// goroutines are blocked and return after the bubble's clock has
// advanced. See [Wait] for the specific definition of blocked.
//
// If every goroutine is blocked and there are no timers scheduled,
// Run panics.
//
// Channels, time.Timers, and time.Tickers created within the bubble
// are associated with it. Operating on a bubbled channel, timer, or ticker
// from outside the bubble panics.
func Run(f func())

// Wait blocks until every goroutine within the current bubble,
// other than the current goroutine, is durably blocked.
// It panics if called from a non-bubbled goroutine,
// or if two goroutines in the same bubble call Wait at the same time.
//
// A goroutine is durably blocked if can only be unblocked by another
// goroutine in its bubble. The following operations durably block
// a goroutine:
//   - a send or receive on a channel from within the bubble
//   - a select statement where every case is a channel within the bubble
//   - sync.Cond.Wait
//   - time.Sleep
//
// A goroutine executing a system call or waiting for an external event
// such as a network operation is not durably blocked.
// For example, a goroutine blocked reading from an network connection
// is not durably blocked even if no data is currently available on the
// connection, because it may be unblocked by data written from outside
// the bubble or may be in the process of receiving data from a kernel
// network buffer.
//
// A goroutine is not durably blocked when blocked on a send or receive
// on a channel that was not created within its bubble, because it may
// be unblocked by a channel receive or send from outside its bubble.
func Wait()

As this package is experimental, it is not subject to the Go 1 compatibility promise. Depending on experience and feedback, we may promote testing/synctest to a fully-supported package, possibly with incompatible changes from the current version; continue the experiment in future versions, again possibly with amendments; or drop the experiment entirely and remove the package.

Your feedback is essential! If you try out testing/synctest, please report your experiences, both positive and negative, in this issue.

Known issues

Time advances forever after main test goroutine exits

This call to Run never returns:

synctest.Run(func() {
  time.NewTicker(1 * time.Second)
})

The problem is that Run does not return so long as advancing the fake clock causes some event to happen. The time.Ticker provides a never-ending source of events. A similar problem happens with any background goroutine that performs a periodic action:

synctest.Run(func() {
  go func() {
    for {
      time.Sleep(1 * time.Second)
      // do something
    }
  }()
}

A potential fix for this issue is to say that the fake clock stops advancing once the goroutine started by Run returns. With this change the first example with a time.Ticker would return, and the second example with a sleeping background goroutine would panic.

Confusing error when go.mod Go version is less than 1.23

Go 1.23 added a new implementation of channel-based timers (https://go.dev/wiki/Go123Timer), with slightly different semantics. The new implementation is used in programs where package main is in a module with a go.mod declaring go1.23 or later. The GODEBUG setting asynctimerchan can force the old or new semantics.

The current testing/synctest implementation is not compatible with the old implementation. If you try to use testing/synctest in a program where package main's go.mod declares a pre-1.23 version of Go, you get a confusing error about "synctest.Run not supported with asynctimerchan!=0".

We either need to support asynctimerchan=1 or improve the error message.

(testing.TB).Cleanup does not work well in synctest bubbles

In the following code, the cleanup function is executed outside the bubble, and panics due to operating on a bubbled channel from outside the bubble:

func Test(t *testing.T) {
  synctest.Run(func() {
    ch := make(chan struct{})
    t.Cleanup(func() {
      close(ch)
    })
  })
}

In general, T.Cleanup doesn't work well when used inside a synctest bubble. This is unfortunate, because T.Cleanup is tremendously useful.

(*testing.B).Loop does not work in synctest bubbles

When used inside a synctest bubble, B.Loop uses the fake clock and gets confused.

Either B.Loop should use the real clock, or it should panic when used inside a bubble.

Deadlock errors don't print useful stacks

When every goroutine in a bubble is durably blocked and advancing the current time won't unblock any of them, Run panics: "deadlock: all goroutines in bubble are blocked".

In a test, this panic results in the stack for the goroutine that called Run being printed, but not the stacks of any other goroutines. In this situation, the user almost certainly wants to see the stacks of all the goroutines in the bubble.

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