Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
in case of texrect, its tile can be less than gSP.texture.tile. In that case "nTile = gSP.texture.tile" causes skipping of texrect tile, so normal texture will be used instead of frame buffer one. Fixed Pokemon Puzzle 3D puzzle issue #2852
- Loading branch information