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Texture caching still broken #493
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-Texture Packs Path is broken due a typo -Texture Packs .dat doesn't load at all -Texture Packs .png just load sometimes. In 1 of 10 situations. |
Yeah pretty easy to answer like that, right? ;) -Texture Packs Path is broken due a typo -Texture Packs .dat doesn't load at all -Texture Packs .png just load sometimes. In 1 of 10 situations. |
Easy with your attitude, boy. Your report is duplicate of #456, where it is described with all details.
Glide64 is a different plugin. I never promised to do anything for it. If you have problems with texture packs load, open new bug report and describe your problem with full details: texture pack, download link, crash scenario. That's way you will have much more chance to get that problem fixed. |
Emulator: Project64 2.2.0.3 (Nightlies)
Plugin-Version: GlideN64 Public r 1
Tested Rig:
cpu: AMD-FX-8530 8x 4.3ghz
gpu: AMD R9 280
ram: 8gb ddr3-1888
Windows 8.1 x86
System is way powerful enough
Bugs :
-Texture Packs Path is broken due a typo
(U can't choose the right path, it changes to some wired typo after click "ok")
-Texture Packs .dat doesn't load at all
-Texture Packs .png just load sometimes. In 1 of 10 situations.
-If Texture Packs .png is loading (without any info text) it crashs the emulator after.
I already tested other plugin languages beside german, it's same there too
Please fix, its known as bugged since early release
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