-
Notifications
You must be signed in to change notification settings - Fork 183
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Preliminary F3DEX3 LVP support #2842
Conversation
Can't wait to see sauraen's demos (and future F3DEX3 games) on GLideN64. Thank you so much for doing this! |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Well done!
I have just a few minor notices.
Where can I get that romhack? |
an old as version was released for the oot hacking contest in hylian modding but if you want a build that isnt ancient i can dm it in discord. i just dont want to have a incomplete version leaking early (after final i dont care if every single build gets pushed to public) |
i meant i can give you a newer debug build |
Addressed various issues in commit fc9589b |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM!
@ariahiro64, I sent you a message in discord. |
* F3DEX3: added initial primitive LVP implementation * F3DEX3: rework checking for microcode * F3DEX3: initialize MicrocodeInfo for f3dex3 * F3DEX3: added support for new lights encoding * F3DEX3: advertise microcode in CMakeFile * F3DEX3: fixed various nitpicks
This PR provides a preliminary support for F3DEX3. Most of the work done here is chore to make sure F3DEX3 games boot while looking correctly with unaltered F3DEX2 display lists.