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mistakenly enabled the Shadow Atlas feature
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pixelflinger committed Jan 28, 2025
1 parent 9686b3e commit a495d90
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion filament/src/details/Engine.h
Original file line number Diff line number Diff line change
Expand Up @@ -705,7 +705,7 @@ class FEngine : public Engine {
&features.backend.opengl.assert_native_window_is_valid, true },
{ "engine.shadows.use_shadow_atlas",
"Uses an array of atlases to store shadow maps.",
&features.engine.shadows.use_shadow_atlas, true }
&features.engine.shadows.use_shadow_atlas, false }
}};

utils::Slice<const FeatureFlag> getFeatureFlags() const noexcept {
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