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process feedback from Alex Davies #1657
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Sorry it's not more obvious, but we do have contact info on: |
So, right now the policy is
Emphasis mine. What's the reasoning behind that? Is that an ideal, or a technical limitation. |
@traverseda It's an ideal, not a technical limitation. It made the most sense when Gittip was strongly individual-to-individual. I'm expecting we'll relax that somewhat as we evolve to encompass group-to-group giving more fully.
Say more? Can you be more specific? |
With the individual to individual model you have now, it's hard for end users to know exactly what they're paying for. As a rule, you're not giving your money to a project. You're giving your money to an individual. That means you have to assess the individuals skills, instead of just looking at the end product. You also make it hard for average users to sign up by requiring a bunch of different accounts. Using gittip as my donation engine means all my users have to go through a long multi-step process. When you're dealing with monetization, if people feel frustrated with the process they're more likely to just stop. There's a lot of little things like that. I get the whole "require social proof to prevent fraud", but how you're doing it seems inelegant. There's a lot of little things that lead to a bad user experience. Take a look at patreon. They have a model that works less well for content creators, but they're a lot more approachable. I plan on implementing OAUTH in order to minimize that, hopefully people will be able to use their rhombik account to donate, but that doesn't help people who, for example, make youtube videos. Their fans still have to go through a multi-step process. As for concrete suggestions on how to fix this, I have a few. I haven't given them a lot of thought, so it needs another pass or two to go over the implications. Projects. Most patrons don't care about the individuals involved in a project, they care about the end result. Moving from an individual centric model to a project central model would be a big move towards engaging users. Interactivity. Users want to know what there money is being used for. Make it easy for a project to push activity updates and progress reports. A news feed would be a good addition. Later on, some simple (optional) financial overviews would be good. A pie chart that shows where the money is going to. Less rigidity. The content providers know their audience better then you. Don't try to push the rest of gittip on a patron. Gittip isn't really going to do well as a way of discovery other projects you might be interested in. We have reddit, facebook and all kinds of other things who do that professionally. Accept that for the most part a user is going to find gittip through a project they like, not the other way around. Make discovering new projects easy, but don't presume that you're going to do better at marketing then the content providers on your network. "I am making the world better by" is pointless, and gets in the way of people who know their audience better then you do. It's rigidity without any benefit. I guess what I'm trying to say here is that you shouldn't try to make decisions on behalf of the content creators. Don't try to shape their interactions with their community too much. Does all that make sense? You might consider reading up on gameification and stuff like skinner boxes. You can see some decent intro videos on that stuff here and here. |
Have you seen https://www.gittip.com/about/teams/ ? |
Three of the top 12 receivers right now are projects, not individuals:
Gittip is skewed towards individuals, yes, but it's not like there's no projects on there. Though it's also true that Gittip wants to highlight the individuals behind a project. That the purpose of the Teams feature, for example. |
I've been mostly keeping my head down about gitttip because I've got a couple other projects that I have to get finished. But I follow gittip conversations every day because I want to see the platform succeed, and because I have a couple projects that I am going to want to build gittip support for:
Here are my thoughts, looking at gittip from the perspective of most non-programmers I know:
I wish I could mock up some of these ideas, sorry to just be offering feedback at this point. |
Gittip was originally intended to support the individuals behind projects, aka the 'distributed genius grant' concept. I am fine with building better support for teams and projects, but I would hate to see the focus on supporting individuals be lost in those efforts.
This sounds spot-on, and totally appropriate.
I'm not so sure about this. I recently rewrote my gittip profile, and having to start out with that prompt made me think again about exactly how my work is making the world better. If someone is asking for funds on gittip, their work should be making the world better. That said, I could see that phrase being a bit idealistic for someone who is, say, creating open games. Not everything has to be aimed directly at making the world better. |
Reticketed as #1659. |
Sure, that makes sense. Thanks for the feedback. :-) Did you see the ticket we had about reaching out to content creators (#737)? I also did a call with Jack Conte from Patreon and a couple others a while back: http://blog.gittip.com/post/51236581424/open-call-with-centup-flattr-and-patreon
Maybe #1167 addresses what you're talking about here? |
No. I saw a couple of "team" projects on gittip, but I presumed they were just regular user accounts. Without reading through your documentation, the difference is not apparent.
I think we can work with these two. Having a project (or a "team") able to regift their money to a bunch of individuals. A project consists of a bunch of individuals. That needs to be visible. Showing who's behind that project will give better feedback to the patrons, and it allows you to retain the individualist methodology you used so far. Basically, make who's involved in a project more transparent. I'm presuming that's already in the works, it's just the current state of flux that's causing it to be a bit obscure. Right now your team implementation is really really overcomplicated, and is another example of needing less rigidity. You presume that you know better then the person running that project. There are a lot of different use cases.
Yeah. That's pretty much it. It is annoying that you need a social media account though. I'm looking for a ticket on allowing accounts that aren't tied to social media, but I can't find one. I'm presuming that's a discussion you've had? At this point I think we should probably split this up into multiple sub-tickets. |
@traverseda To directly address the other of your original points:
As you point out above at #1657 (comment), this is by design. I'm open to the possibility of relaxing this design constraint, especially around your use case (companies giving to projects). That's going to take some community discussion (though I'm not sure that now is the time to prioritize that discussion). I've reopened #236 to talk about the general issue, and I've reticketed the widget idea as #1661. |
Let's pick up with this over on #1660. |
I've added a +1 for you to #1052. |
Agreed. :-) I think we've reticketed everything that needs to be reticketed, yes? |
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